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Controls threads Everything about controls in CoD

 
 
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Old 06-22-2011, 04:19 PM
Blackdog_kt Blackdog_kt is offline
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The simplified mode is just the AI working like a secondary pilot for you and setting things so you don't have to. This has the side effect that they switch to coarse pitch/low RPM as soon as you are done taking off and stay there for the duration of the mission, which is like driving a car on 5th/6th gear all the time.

A temporary workaround is to set a couple of keys to change the prop pitch in your controls options and enable the complex engine management to do it manually. You can still keep the temperature effects disabled so you don't get too much on your plate.

If you do this, then you can manually change the prop pitch: whenever you are getting slow change to fine pitch/high RPM and then as you pick up speed switch back to coarse pitch/low RPM to get even more speed out of it.

It's like driving a gar with two gears: fine pitch is like the low gear, for starting up and getting some "oomph" when you are going slow, but when you pick up some speed you switch from low to high gear (setting pitch to coarse) to reach your top speed.

This happens on both of the Mk.I spitfires, the Mk.Ia 3d model is rendered as if having a constant speed propeller (distinguishable by the spinner shape) which the AI is better at managing for you on easy settings but it's bugged and functions like a two-stage prop similar to the Mk.I. The Mk.II Spit has a constant speed prop.
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