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  #1  
Old 06-22-2011, 02:40 AM
Zorin Zorin is offline
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Originally Posted by Skoshi Tiger View Post
Why is this an error? Historically German ship use AA weapons against surface targets. For example in the sinking of the HMAS Sydney by the German auxiliary cruiser Kormoran in 1941. German eye witnesses tell of how they used their AA guns extensively once they were within range.
German auxillary cruisers, merchants with hidden guns, are a rather special breed. Besides, they were closer than 1000m when they opened fire with the 2cm Flak guns.

But seriously, a ship like the Minensuchboot, when attacking a merchant, would never fire its 2cm guns, that is just a waste of ammo.
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Old 06-22-2011, 11:26 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Zorin View Post
German auxillary cruisers, merchants with hidden guns, are a rather special breed. Besides, they were closer than 1000m when they opened fire with the 2cm Flak guns.

But seriously, a ship like the Minensuchboot, when attacking a merchant, would never fire its 2cm guns, that is just a waste of ammo.
Sorry! You haven't convinced me.

In the unlikely event of war ships coming close together durring combat, as in the case of the Sydney and the Kormoran, I would expect the combatants would use any and every means at their disposal to inflict damage on the enemy.

Yes the Kormoran was a auxillary cruiser, but her capitan Theodor Detmers (recipient of the knights Cross) had been serving in the German navy since 1922 and would have had a better knowledge of naval strategy and tactics than either of you or me.

Apparently the action he took was to suppress the Sydney's use of it's secondary armament ie it's smaller calibre guns, torpedo launchers and it's AA weapons.

Now unfortunately we don't have smaller war vessels like torpedo boats, MTB, E-boats and the like , but when we do, I wouldn't want an artificial restriction emplaced upon the AI not to use their smaller calibre guns upon this threat!

Cheers

Last edited by Skoshi Tiger; 06-22-2011 at 11:31 AM.
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Old 06-22-2011, 11:29 AM
Orpheus Orpheus is offline
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Originally Posted by Skoshi Tiger View Post
stuff
Easy tiger, let's keep this for bug reports only and avoid the historical discussions, eh?
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  #4  
Old 06-22-2011, 11:44 AM
335th_GRAthos 335th_GRAthos is offline
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I would not call it a "bug", rather a "big mistake":

Luthier, give us on the Bf109 a view centered at the gunsight like in the original IL2FB!
(or, remove the head restriction from the "gunsight view").

I may sound stuborn, I think it is appalling to have to go and buy a TrackIR5 in order to be able to see through the center of the Bf-109 gunsight because on this game version a programmer decided not to implement what we had before (in IL2FB).



~S~

PS. Before anybody jumps on me regarding "historical correctness" it is as correct as the tracers which appeared suddently after a patch on the Spitfires.
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Old 06-22-2011, 01:08 PM
Stefem Stefem is offline
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Originally Posted by 335th_GRAthos View Post
I would not call it a "bug", rather a "big mistake":

Luthier, give us on the Bf109 a view centered at the gunsight like in the original IL2FB!
(or, remove the head restriction from the "gunsight view").

I may sound stuborn, I think it is appalling to have to go and buy a TrackIR5 in order to be able to see through the center of the Bf-109 gunsight because on this game version a programmer decided not to implement what we had before (in IL2FB).



~S~

PS. Before anybody jumps on me regarding "historical correctness" it is as correct as the tracers which appeared suddently after a patch on the Spitfires.
You can change head position by keeping pressed the right mouse button (on mouse look mode, F10) and move the mouse to center the view (and eventually zoom pressing del), there's a valid reason if developers has chosen to do this, the misaligned gunsight is what real pilots had in his 109, so this is a natural disadvantage of the 109.
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  #6  
Old 06-22-2011, 01:37 PM
skouras skouras is offline
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Originally Posted by Stefem View Post
You can change head position by keeping pressed the right mouse button (on mouse look mode, F10) and move the mouse to center the view (and eventually zoom pressing del), there's a valid reason if developers has chosen to do this, the misaligned gunsight is what real pilots had in his 109, so this is a natural disadvantage of the 109.
agreed
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  #7  
Old 06-22-2011, 01:39 PM
skouras skouras is offline
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no explosions when the aircrafts hit the ground
only fire and smoke
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  #8  
Old 06-22-2011, 12:07 PM
Zorin Zorin is offline
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Originally Posted by Skoshi Tiger View Post
Sorry! You haven't convinced me.

In the unlikely event of war ships coming close together durring combat, as in the case of the Sydney and the Kormoran, I would expect the combatants would use any and every means at their disposal to inflict damage on the enemy.

Yes the Kormoran was a auxillary cruiser, but her capitan Theodor Detmers (recipient of the knights Cross) had been serving in the German navy since 1922 and would have had a better knowledge of naval strategy and tactics than either of you or me.

Apparently the action he took was to suppress the Sydney's use of it's secondary armament ie it's smaller calibre guns, torpedo launchers and it's AA weapons.

Now unfortunately we don't have smaller war vessels like torpedo boats, MTB, E-boats and the like , but when we do, I wouldn't want an artificial restriction emplaced upon the AI not to use their smaller calibre guns upon this threat!

Cheers
As I said before, make it target dependant. Against smaller offensive vessels or in very close combat against warships, let them use the AA guns but even then only when their is no threat from aircraft that should be counter with the AA guns.

Yet when a warship attacks an unarmed target, never use the AA guns. Simple as that.
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