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Controls threads Everything about controls in CoD

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  #1  
Old 06-17-2011, 10:04 AM
AndyHill AndyHill is offline
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From my experience I'd say it is indeed performance-related. I've had the delay problem (and it's not just the trigger, it's in every input) from the start and the only way to make it go away is to get the FPS really high (80+ preferrably, which is somewhat challenging with iCoD).

I've also noticed that the control stick and surfaces are rendered at a fraction of the FPS of the rest of the game and if that's also the poll rate for controllers, that would explain the issue. This is somewhat unlikely, but if any of you know a conf.ini setting or something that will increase the rendering rate of teh controllers, I'd love to give it a shot. The sluggish controls take all the enjoyment out of flying iCoD, so I'd really like to see this fixed.
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  #2  
Old 06-17-2011, 12:39 PM
jojovtx jojovtx is offline
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This issue definitely makes decent gunnery a challenge in online dogfighting. Especially when flying a 110 and all you get are crazy deflection shot opportunities.
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  #3  
Old 06-17-2011, 01:25 PM
RE77ACTION RE77ACTION is offline
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I have also a slight delay (roughly estimate it about 100ms or a bit more), but I don't think it's computer performance related. The delay stays the same when flying high above sea without clouds or low above industrial areas. But I have to admit I didn't test it thoroughly. And I also didn't test it on a system that is really struggling in the first place. The delay also looks the same for joystick or keyboard input for different functions (shooting, landing gear, pitch, etc).

I'm not really bothered by this slight input delay because I automatically compensate for it (in 95% of the situations). I don't know if this delay has good reasons flight sim wise. If it is to simulate reality, I like it to stay this way. If it is a technical problem, I like it to be solved...

I have no delay issues regarding my Track IR 5 in CloD. It's response is just phenomenal!

Last edited by RE77ACTION; 06-20-2011 at 09:54 AM. Reason: Track IR 5 info added
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  #4  
Old 06-17-2011, 01:52 PM
SEE SEE is offline
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Trigger delay is directly proportional to Graphic settings and inversely proportional to System Specs.......

I still have a slight gun delay but after upgrading and the 'performance improving patches' it is acceptable though not perfect.
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  #5  
Old 06-18-2011, 12:08 PM
VO101_MMaister VO101_MMaister is offline
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I have delay as well (ca. 3-400ms) but not only on the trigger, but basicly on every control in game, including the mouse and trackIR. Very frustrating, that is the reason why I totally abandoned this game.
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  #6  
Old 06-20-2011, 05:08 AM
Timberwolf Timberwolf is offline
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I would look in to it being a glitch in the game seeing everyone has it happenning..i haven't yet.. However i have had it where the gun would not work for about 1/2 sec and then shoot 10 rounds pause 10 rounds in another game .. turned out to be the switch in the trigger worn out (logitech 3dpro)

I notice in this game after 3 secs of fire 1 gun stops and the right one only shoots untill you let go of the trigger and then press it again
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  #7  
Old 06-20-2011, 05:13 AM
jimbop jimbop is offline
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Quote:
Originally Posted by Timberwolf View Post
I would look in to it being a glitch in the game seeing everyone has it happenning..i haven't yet..
Try playing the Aerial Battle - Dover quick mission and see if you get lag. There are a lot of planes (relatively, anyway) in this mission and that is when I notice lag. Fine with most smaller missions.
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