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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #111  
Old 06-16-2011, 07:50 AM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by JimmyBlonde View Post
You must either be joking or just plain ignorant.

RoFs' DM is understated in ways I'll admit but Il-2s' damage model is definitely overstated. Set up a mission in FMB and have a tiny jeep roll into a 4-engine bomber and then tell me how great Il-2s' DM/physics is.

You have to remember that the aircraft in RoF aren't flying petrol bombs like WW2 fighters, they carry a small amount of fuel and are made from wood and canvas. The explosion modelling in RoF takes that into account.

Spontaneous explosions and one-hit wonder kills are for fantasy land. They are things that are exceptional IRL but in the Il-2 world they occur so frequently as to become monotonous.

Another example, taxiing into a building at 3mph in RoF does not cause aircraft to be either launched 80ft into the air or magically explode like it does in 1946.

The physics and DM for RoF eats 1946 for breakfast.

Il-2s' damage model is weak, it raised the standard back in the day but now it is fairly primitive. Take aileron and elevator damage for example, every time these are damaged you lose both surfaces at once and your trim for that control surface. How is this superior exactly? How is constantly losing your pilot to splash-damage any better?

I'll tell you,

It's better for whiners in MP who want to kill everything with one shot from their wonder-cannons is how.

Here's some "realistic" Il-2 DM for you.







HSFX 5.0.1s' expert mode improves 1946 out of sight in this respect, anyone still playing 1946 should check it out since it at least it fixes the tissue-paper planes issue as far as combat goes and actually makes the FMs' challenging.

CloDs' DM looks superb but has Oleg put away the nitro-glycerine coating on all objects?
The only person here who's ignorant is you. Fly a ROF plane straight into the ground at 300mph and the "wood and canvas" fuselage is still there. It would be shattered into a million pieces in actuality. Also showing videos of IL2 that are from versions 5 or 6 years ago to prove your point, only further proves mine. And your "one shot in a million video" was from a guy flying on easy gunnery settings.

If you've ever seen a warbird come in to fast on a landing and hit the deck, the plane 9 times out of 10 explodes. I don't think I have to post some tragic youtube videos to show this. You simply can not do anything to a ROF plane other than break it's wings off. The fuselage will always be there regardless of what you hit. Nothing in the cockpit can be damaged at all.

The ground objects, building, trees, in IL2 don't break when you hit them. It's always been this way. So considering those objects are basically immovable, when a plane runs into them or an object runs into the plane, it's going to be a critical hit. There is no crumple zones in IL2. And depending on where it hits the plane may very well completely destroy itself. But I don't think that's really much of an argument considering the DM I care about is when I'm actually in the air flying. You can actually kill a pilot in IL2 with one bullet. You can actually cut the elevator cables, rudder cables, and aileron cables in IL2.

Either way it's funny for the ROF fanboys to compare their DM to 10+ year old sim. One day they might get there.
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  #112  
Old 06-16-2011, 09:01 AM
Baron Baron is offline
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Deja Vu anyone?







Tells me that its not "them" (game developers) that is the problem, "we" are.


Even if bugs/problems is enoying, many need to learn the meaning of patience.


ATTENTION: this is not an attempt at making fun of RoF. Just showing that "we" as a community forget real quick and, seemingly, suffers from multiple personality disorder sometimes.(to often imo)

Last edited by Baron; 06-16-2011 at 09:13 AM.
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  #113  
Old 06-16-2011, 12:42 PM
JimmyBlonde JimmyBlonde is offline
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Originally Posted by SYN_Bliss View Post
The only person here who's ignorant is you. Fly a ROF plane straight into the ground at 300mph and the "wood and canvas" fuselage is still there. It would be shattered into a million pieces in actuality. Also showing videos of IL2 that are from versions 5 or 6 years ago to prove your point, only further proves mine. And your "one shot in a million video" was from a guy flying on easy gunnery settings.
I doubt the terminal velocity of any WW1 fighter even reaches 300mph but it is true that they don't make a dramatic explosion when they go in. One small flaw there I'll concede but the overall model as it applies to actually flying the plane, rather than one piddling visual effect, is superb.

Also, Il-2 stock, the un-modded version of the game was at its' prime 5 or 6 years ago. It has not progressed at all since then in terms of DM or physics.

Quote:
If you've ever seen a warbird come in to fast on a landing and hit the deck, the plane 9 times out of 10 explodes.
Only if videos you are watching are produced by Steven Spielberg. If the aircraft explodes it's not a landing, an aircraft may explode after a bad landing if the fuel tanks are ruptured but it has to be a very hard landing to do that and most people consider landings that hard to be called crashes.

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But I don't think that's really much of an argument considering the DM I care about is when I'm actually in the air flying.
Contradict yourself much? Or do you consider nose-diving into the dirt at 300mph "flying" like you consider exploding on impact "landing"?

Quote:
Either way it's funny for the ROF fanboys to compare their DM to 10+ year old sim. One day they might get there.
What is funny is to come here and, rather than seeing the actual aspects of simulation in terms of DM and physics compared in this thread, to see instead the effects of physics and damage on the aircraft themselves when the aircraft compared are as different as chalk and cheese.

Anyway, that aside there are many things that CoD could benefit from if they took a look at RoF and there are many things which RoF benefited from by looking at Il-2.

I'm not here to laud one over the other. I have bought every release from the Il-2 series since the original game and have followed it avidly, despite it's glaring short-comings, because it was the best thing going. I guess that makes me an Il-2 "fanboy" right?

I'm becoming an avid "fanboy" of RoF as well since it has raised the bar once more and I look forward to becoming an avid "fanboy" of CloD when it nudges the bar a little higher.

The reason I'm here is that I want to see Olegs' dream realized but I know that this won't be achieved by pandering to CloDs virtues and ignoring its vices, especially when many of those vices have gone over a decade with nothing but excuses to address them. Creating a simulation is a constant compromise and I want as much as anyone here to see CloD get the balance right.
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  #114  
Old 06-16-2011, 01:24 PM
Ze-Jamz Ze-Jamz is offline
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Dude seriously.. this vid gets me everytime LMAO
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  #115  
Old 06-16-2011, 05:32 PM
Trumper Trumper is offline
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Unfortunately i have seen a few aircraft crash and actually only one [P38 Californian Cutie ] burnt and that was after impact ,fuel ignition.
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  #116  
Old 06-16-2011, 07:32 PM
Tvrdi
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Quote:
Originally Posted by Baron View Post
Deja Vu anyone?]
Tells me that its not "them" (game developers) that is the problem, "we" are.


Even if bugs/problems is enoying, many need to learn the meaning of patience.


ATTENTION: this is not an attempt at making fun of RoF. Just showing that "we" as a community forget real quick and, seemingly, suffers from multiple personality disorder sometimes.(to often imo)
first of all this is very old...now we are at 1.019 and most of the issues (mentioned in the video are FIXED).....secondly, even with all the flaws in optimisations, ROF was playable at the release FOR MOST FOLKS unlike CLOD (and that is on MID RANGE RIGS!)....graphics are still (talking about landscape) better IMHO...I really dont like neon landscape in IL2 (not to mention porked AA when looking from distance). I too hope CLOD will get fixed sometime...I love sims and genre...and I spent money on this....

Last edited by Tvrdi; 06-16-2011 at 07:35 PM.
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  #117  
Old 06-16-2011, 10:07 PM
Thee_oddball Thee_oddball is offline
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FYI v1.2 is from 2002

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