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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#211
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In terms of being a fan boy of anything... Shut it because you know nothing about me and or my experiences with both Cliffs and Mods for that matter. The sad reality is the wholly grail of WWII Flight Sims is far from being complete. If you're happy with puffs of smoke and other fancy "Special Effects" so be it but it doesn't make Cliffs any better than a 10 year old game like IL2. Right now you can't argue that Cliffs is broken in many areas hence why so much is being worked on right now. I bought Cliffs quite a while ago and because it's so broken I haven't bothered to waste time with it beyond playing several hours after each patch. It became very clear to me this thing is a long way off. Regardless of how much you are in love with the game I have a different opinion and I get to voice it as much as you do. In the mean time keep the personal stuff to your self it doesn't help you in your attempts to argue. |
#212
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#213
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#214
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I have the hardware and like others have posted CloD is nothing more than a shell of a game at the moment. Sure it will improve but turning on Magnetos and flipping a prop switch is not going to hold interest for very long. CloD is missing a ton of content... Just look at what was promised and see where that is at this time. Maybe you need some coffee |
#215
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Mine doesn't... So what is your point?
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#216
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But as I said, if you prefer IL-2 then fly it and perhaps wait until SoW (remember the 'SoW' concept?) has more to offer you.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#217
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#218
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Nah, i actually have to chuckle at the thought of me trying to win anyone over as i'm a "do as you like as long as you don't axiomatically expect me to like the same thing" kind of guy. I would just appreciate it if people who are disinterested in CoD simply follow their own advice and stop paying so much attention to it. This would let the rest of us focus on bug reporting, community made content, documentation and so on, you know, things that will probably benefit everyone in the long run ![]() On a serious note, the CEM and systems workload in IL2 is dead simple for this day and age, so much that it does qualify as a co-pilot with magical powers. CoD is not perfect either (i actually expected more) but it's much better and at the very least it has the basic foundation set right, which is completely missing from IL2: the way you work with what your aircraft gives you can cost you your virtual life without a single shot being fired at you. If you want to know what it really means to operate (not fly, operate) a WWII warbird or something from a similar time frame try the A2A add-ons for FSX (P-47, Spitfire, Boeing Stratocruiser), the aerosoft PBY Catalina is also a good one in terms of CEM. Then try to think how it must have been like having to do all that in the midst of combat. Further on, if that is too much of a hassle for your taste, just fly on a server with disabled CEM. Ironically enough, i don't even have my own copy of FSX (i just fly it when visiting a friend of mine who's got a bunch 3rd party add-ons ) and it was that which put the first nail in the IL2 coffin for me. Suddenly i was all "damn, is it really so complicated to fly an airplane? bah, these are modern ones with avionics and what not", because like every other propeller-head combat simmer i was under the impression that's it's all mostly throttle, stick and rudder (which it is for the most part, but in reality you have to actually turn things on and make sure they remain on). Then i tried the 1940-1950 designs and they were even more of a handful. It was such a revelation i actually had my buddy give me a crash course on it. Then we spent 3 consecutive evenings taking turns on the controls, saving mid-flight and continuing the next day, while flying a 10 hour flight in a Catalina (Bahamas to St.Marten) with real-time weather downloaded off the internet. To this day, it's among the best flying hours i've probably ever logged in a flight sim. Why? Because that rickety old plane needed so much care to stay afloat and complete that run, it actually felt alive. Not to mention the feeling of satisfaction when we finally managed to get all things running in their sweet spot range and have it cruise effortlessly (though sedately at a mere 100-110 knots indicated, there are cars that go faster than that ![]() It was not only a "have my hands full" situation (in reality Catalinas are not meant to be flown by a single pilot, even today), it was more nerve wracking than certain instances of flying combat in other sims. And i got hooked to that and wanted to see it in a WWII-era combat sim, IL2 couldn't give it to me and i started flying less and less of it. Obviously, you shouldn't have to suffer for my choice of gameplay and you have tools to avoid that in the realism/difficulty options panel. I shouldn't have to take what for me is a giant step back to 2000 either, but if a sim doesn't even model all that plane-particular stuff i like so much, then i have no switch to choose if i will set them on or off, or a server with appropriate settings to fly on. If it completely lacks what i consider a huge part of the actual workings of getting an aircraft in the air and keeping it there, along with how this lack of workload combined with the small maps imbalances the historical tactical considerations and results in unrealistic engagements and player behaviour despite the realistic FMs, then i just have no choice in the matter. And that's why i can't go back to IL2, because there's a new sim that gives me that choice. I hope this provides a satisfactory answer to how i can ignore IL2 and the new mod packs and patches. I'm not mod-averse either, far from it, in fact i was eagerly expecting a new UP release and the TD patches, mainly because i loved flying mosquitoes and WWII nightfighters was one of my all-time top of the wish-list item for flight sims. I would have flown it like mad but then CoD happened, shuffled the cards and ruined IL2 for me pretty much. In other words, what you describe as imaginary things, plus many more on top of them, is a very real part of aircraft operation that you are just not interested in, so you are content to fly a sim that doesn't model them in much detail, if at all. However, other people will place increased importance on them and will gravitate to a sim that does. Quote:
Despite the lack of content IL2 had something that i couldn't yet pinpoint, which was much much better than EAW. The same thing happens to me today between CoD and IL2:1946. I don't actually fly CoD that much in the proper sense of the word, i'm mostly testing, but what i see makes IL2 feels very "artificial" to me for lack of a better word, just like EAW felt artificial compared to IL2 back in 2001. |
#219
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I just wanted to add that the sounds disappearing in MP have killed COD for while for me and my friends. We need a fix really quick for that, it should be one of the absolute top priority. There is just not much at all to do in single player, and MP without sound just won't do it for us, we've gone back to IL2 UP and RoF and I'm the only one still checking the forums here actually. In a few months it will be hard to convince anyone around me to come back to COD. Even though it started high, my trust has eroded a bit and I'm worried about the chances for COD to survive on the long term... So keep up chasing the bugs, it's needed more than ever and it might be a little bit early to call the quick patches and hotfix period over.
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#220
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Well blackdog I think you just sold me on the catalina.
It is hard to go back even to clod after flying the accusim spitfire, but the amount of work those guys put into that plane, which also meant having access to the real thing, I don't think it's fair to expect that level of quality in every plane in a combat sim. Also the a2a spit costs almost as much as clod on it's own. Hope this new patch comes soon. |
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