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Space Rangers The lavish mix of an intense space RPG with 3D real-time strategy.

 
 
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Old 06-14-2011, 08:38 PM
Loopy Loopy is offline
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Join Date: Mar 2011
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I use stunner because 3 rocket launchers is more than enough. Pretty much any bot will die in 6-8 rockets, which come out fast from 2 or 3 bots in a group. The problems come with enemy bots that strafe, because they can take 15-20 rockets to destroy when they move around and most of your rockets are missing. Stunner helps prevent that some. Think of it as being an automatic win against the first 2 enemy bots in any fight. Its also good for charging into rocket turrets that normally cause a lot of trouble and force you to stand off while slowly picking away at them.

Locator is good because if you shoot an enemy before it shoots you then you win. Ideally you should be running backwards so that you are in range firing rockets while the enemy is out of range and taking the rockets straight in the face.

You are correct on the healing bot. Giving them a weapon means they might not always be healing and they are too damned expensive to risk the chance of them running into enemy fire.
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