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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-14-2011, 10:53 AM
Tvrdi
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Originally Posted by Sturm_Williger View Post
Taking the long view, it's going to be pretty amazing....
so you are a seer?
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  #2  
Old 06-14-2011, 11:44 AM
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JG52Krupi JG52Krupi is offline
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Nope hes just pointing out the obvious and that's something that appears to be evading u
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 06-14-2011, 11:59 AM
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Feathered_IV Feathered_IV is offline
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50/50 at the moment. Could go either way.
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Old 06-14-2011, 12:10 PM
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JG52Krupi JG52Krupi is offline
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What makes you say that, the fact that we know what they are planning to work on in the next coming months and as luthier has said before no news is good news.

So we know when the next patch is due we know what they are planning to improve upon but even with this knowledge unless luthier is here to hold your hand then that means everyone can troll away... What a mature bunch of what 25 to 40 year olds.
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 06-14-2011, 12:20 PM
LoBiSoMeM LoBiSoMeM is offline
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I love people talking about RoF as a benchmark to compare with CloD.

Please, people who do that, launch a mission in CloD with some ground units moving, like a transport column, cargo train, with textures, models, efects, shadows, forest + HIGH, hit F2+CTRL or SHIFT, and come back here to talk about how great RoF is...

Nothing today compares to CloD. People are lazy, people don't explore all the content in CloD and talk a lot of nonsense, like a bunch of console players.

I was disapointed as hell in the release, because the sim was unplayable. But now? Even with bugs it's amazing! RoF? Give me a break... Is a good sim, but don't compare to CloD.
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Old 06-14-2011, 01:13 PM
Tvrdi
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Originally Posted by LoBiSoMeM View Post
I love people talking about RoF as a benchmark to compare with CloD.

Please, people who do that, launch a mission in CloD with some ground units moving, like a transport column, cargo train, with textures, models, efects, shadows, forest + HIGH, hit F2+CTRL or SHIFT, and come back here to talk about how great RoF is...

Nothing today compares to CloD. People are lazy, people don't explore all the content in CloD and talk a lot of nonsense, like a bunch of console players.

I was disapointed as hell in the release, because the sim was unplayable. But now? Even with bugs it's amazing! RoF? Give me a break... Is a good sim, but don't compare to CloD.
why not? ROF has more features in every aspect of the sim than CLOD....yes it had at release too....better looking graphics...FM and DM on par with CLOD (if not better)...and in the end its better optimised (with some minor flaws, yes)....
I would like to place all the f*ing units you sugested but even without them he sim is more or less unplayable on my (not weak) system...
hypnotised die hard fans....you cant fight them even with facts...we have them in ROF too

Last edited by Tvrdi; 06-14-2011 at 04:02 PM.
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Old 06-14-2011, 01:23 PM
Strike Strike is offline
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Originally Posted by Tvrdi View Post
why not? ROF has more features in every aspect of the sim than CLOD....yes it had at release too....better looking graphics...FM and DM on par with CLOD (if not better)...and that the end its better optimised (with some minor flaws, yes)....
I would like to place all the f*ing units you sugested but even without them he sim is more or less unplayable on my (not weak) system...
hypnotised die hard fans....you cant fight them even with facts...we have them in ROF too
wake up. RoF has been out for 2 years. CloD has been out for 2 and a half months. Don't even try to tell me that RoF was perfect on release, because I've played it from day 1. I think in order to get an unbiased comparison, you need to look at CloD in 2013, and compare it to RoF at present day. Catch my drift? Now go take a nap
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Old 06-14-2011, 01:46 PM
ATAG_Bliss ATAG_Bliss is offline
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Originally Posted by Tvrdi View Post
why not? ROF has more features in every aspect of the sim than CLOD....yes it had at release too....better looking graphics...FM and DM on par with CLOD (if not better)...and that the end its better optimised (with some minor flaws, yes)....
I would like to place all the f*ing units you sugested but even without them he sim is more or less unplayable on my (not weak) system...
hypnotised die hard fans....you cant fight them even with facts...we have them in ROF too
You must not know much about old IL2 or the new one. You could damage a cockpit in IL2 almost 10 years ago. You can't even do that in ROF now. ROF's DM flat out sucks ass. You can lawn dart your plane at 300MPH straight into the ground and the fuselage is still intact. I mean LOL. You can aim a gunner directly at a pilot (both planes stationary) and it will take you 4 to 5 bullets to kill someone regardless of where the bullet hits. The only thing ROF has is wings that bend when they break.

IL2COD has easily 10x the details 10x the DM and 10x the content of ROF. And you say ROF has more features? Are you for real? ROF doesn't even simulate the different machine guns or the ballistics for the different weapons. You'd think with only a few different guns, they'd be able to at least do that one? Guess what? Old IL2 even does this. And speaking of features, just check out IL2's FMB compared to the ME. ROF is on it's 3rd year and IL2COD on it's initial release has literally 50 times the amount of objects available to use. Heck IL2's vehicles even all have different serial numbers when you place them. ROF has a grossly limited game engine. That's why the trenches that were actually full in WW1 are completely empty in ROF. Try to fill them up with sparingly low amounts of objects and a mission won't even load in ROF. Now take IL2 or IL2COD and place 1000's of objects and 1000's of planes and it will load. You can't do 1/20th of that with ROF. And anyone that thinks ROF was good on release must not have been an online player. Our squad waited for months for a patch that would even allow you to play the game for more than 10 minutes without the master browser going down, which btw, still goes down! And in it's 3rd year of development, the most people you can have on a single online server (AI included) is around 50 planes because the server crashes or the master browser disconnects. Heck, ROF just introduced engine smoke, a further object distance, and fog during the time of day. This is all stuff that came from IL2 lol.

ROF has a heck of a long way to catch up to the DM and details of 10 year old IL2, let alone IL2COD. Obviously Cliffs isn't perfect and obviously it's being worked on, but to say ROF even holds a candle to it is laughable. ROF is a 1vs1 FPS plane shooter. It's game engine will never simulate flying during the 1st world war. IL2COD/IL246 on the other hand is not limited and can simulate whatever you can possibly imagine in the form of a mission. The newly released career mode is essentially a picture book with some medals to win. If you actually think any of those missions have 1/100th of the stuff going on in the ground of WWI, you better open a history book. Because you definitely won't find them in game.

I'm not disagreeing that IL2COD isn't working properly. It's got a huge amount of bugs that WILL BE fixed. But ROF is still trying to implement things that a 10 year old sim has (old IL2). When it gets to that point, maybe they can try to get some of the details from the new IL2. Until then, to say ROF has anywhere near the features or detail of IL2 is flat out laughable.
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  #9  
Old 06-14-2011, 04:35 PM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by Tvrdi View Post
I would like to place all the f*ing units you sugested but even without them he sim is more or less unplayable on my (not weak) system...
hypnotised die hard fans....you cant fight them even with facts...we have them in ROF too
The "fact" is that I'm running CloD OK in my very simple rig, WITHOUT ANY COMPLEX TWEAK!!!

See one of my videos recorded with fraps, actual gameplay:



Better graphics than RoF in every aspect, sorry to say. And I like a lot RoF!

Maybe it's time to people ignore this kind of crap, "performance unplayable in my great rig"... It' a lie in actual development of CloD.
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Old 06-14-2011, 02:31 PM
JimmyBlonde JimmyBlonde is offline
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Originally Posted by LoBiSoMeM View Post

Nothing today compares to CloD. People are lazy, people don't explore all the content in CloD and talk a lot of nonsense, like a bunch of console players.
That's a harsh generalization. People aren't necessarily lazy, although some are I admit, but others would love to see the features you mentioned.

The problem is that they don't know how to see them or that they are not inclined to find out because it either takes too much time or is too complicated.

The presentation is what is lazy here and always has been with the Il-2 series.

If you're going to pack a game full of features then you should present them in a meaningful way otherwise how can you expect the user to figure it our for themselves?

How do you seriously expect every user to be able to code their own missions and campaigns when some of them struggle with the basics of computer knowledge?


This is not an Ikea TV cabinet, it's a combat flight simulator.
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