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  #1  
Old 06-13-2011, 10:27 AM
BigPickle
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yeah just tried doing that ingame, i think its fine, colour needs maybe to be darker is all.
Gonna take me a while to understand how they have done this on the alpha layer so if someone knows and can do it easily then go into _dump\$bob\3do\Cockpit_Plane\What ever plane you want to adjust\Reticle_MkII.dds for British planes
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Old 06-13-2011, 12:18 PM
Ali Fish
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Quote:
Originally Posted by BigPickle View Post
yeah just tried doing that ingame, i think its fine, colour needs maybe to be darker is all.
Gonna take me a while to understand how they have done this on the alpha layer so if someone knows and can do it easily then go into _dump\$bob\3do\Cockpit_Plane\What ever plane you want to adjust\Reticle_MkII.dds for British planes
alpha normally dictates transparency in this respect. black = transparent white not.
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  #3  
Old 06-13-2011, 12:26 PM
Gerfaut Gerfaut is offline
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erm... mate, it's the opposite ! The whiter, the more transparent.
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  #4  
Old 06-13-2011, 12:35 PM
Ali Fish
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Originally Posted by Gerfaut View Post
erm... mate, it's the opposite ! The whiter, the more transparent.
...wrong im afraid.
It actually depends depends how the shader is setup, it can work however you want.


the colour will be dictated from within a config file somewhere. BTW im sure my reticule used to be orange prior to the recent lighting changes ! hinting theres a bit more red everywhere, it looks pink on my shot now.

@bigpickle. the gunsight does glow. try it at night. the glow is presented by a shader i think.

Last edited by Ali Fish; 06-13-2011 at 01:43 PM.
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  #5  
Old 06-13-2011, 01:21 PM
BigPickle
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rgr well waiting for SDK is best bet then
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  #6  
Old 06-13-2011, 02:22 PM
smink1701 smink1701 is offline
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I think the size being too big is a bigger problem than the degree of brightness. Both need tweaking but the current size is just wrong.
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  #7  
Old 06-13-2011, 02:37 PM
Ali Fish
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can we find out at what settings (the horizontal barrs) are set at so the ends of these match the realistic diameter of the circle in real life ??? if it differs from whats projected ingame i shall make that necessary mod. so in the video on post#1 its nearly set but what is the setting for the horizontal convergance approximatly. the circle diameter can be changed very easily. being unfamiliar with these sights, was the circle diameter tunable ?

and btw, the reticule.dds is the reflection cast over the glass parts i believe. that needs an image of a pilots head worked into it, but im sure its not active for all planes is that correct ?? sorry so many questions. but as i say i can make this mod.

i remeber a scene from battle of britain movie. where the director was clearly trying to replicate the view a pilot has when lining up his enemy with the sight, be right back ,going to try capture it again. but what it said to me (and i know it cant be taken as correct) was that the circle was alot smaller than with clod. Roughly speaking as the pilot is lining up the 109, the circle diameter isnt far off from whatever setting is used with whatever ammo to down that 109.

so what settings to down a 109 with 303 ammo ???



Last edited by Ali Fish; 06-13-2011 at 04:04 PM.
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