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  #1  
Old 06-07-2011, 06:43 PM
Ali Fish
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yeh i initially thought someone put the real photograph tile images ingame. later i spotted the planes and presumed it was 46, i think the colour range is excellent. and its given me a few ideas tbh. XXXX loads of work though.

Last edited by KG26_Alpha; 06-28-2011 at 10:05 AM.
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Old 06-06-2011, 03:07 PM
GilB57 GilB57 is offline
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What do you think about this one :

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Old 06-06-2011, 03:13 PM
Ali Fish
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i like that overall style. yes. but remove the repetition. the devs created 4 tiles for that purpose. if you dont remove that its pointless imo. but nice all the same. i bet it doesnt look so good down low. inspiring !!! give us a low down 500 meter view please dont worry about the detail maps. id like to see how the colour from the tiled pictures looks down low.

Last edited by Ali Fish; 06-06-2011 at 03:25 PM.
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Old 06-07-2011, 07:41 PM
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mungee mungee is offline
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Quote:
Originally Posted by GilB57 View Post
What do you think about this one :

Wow! The colouring looks perfect in my opinion!!
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  #5  
Old 06-07-2011, 08:57 PM
Ali Fish
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Because we cant change building or trees placement etc yet ive gone the long route and made a master map of the original ingame map. this includes absolutely everything seperated, every asset, ive also taken the normal maps and used them over a base colour as a test for my own pseudo bumpmap effect on the diffuse.. after this is complete it should be a case of simple artisticly colouring everything. the detail is present obviously and works alongside the normal maps. its 4096 at present and requires splitting down into 4 x(2048x204. its 600 meg presently lol.

but i'm well on the road to create somthing properly here which has been my hinderance so far. other notable point is we can sellect on a field by field. road by road basis for designing now. im not sure what to do with colours but what i could do is make ye old colouring in sheet if anyone wants to have a go. with a scaled image i can translate any field/colour patterns from that. ???

Last edited by Ali Fish; 06-07-2011 at 10:27 PM.
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Old 06-07-2011, 09:16 PM
Ali Fish
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if anyone feels like helping save this and go colouring in !this image is basicly an outline of the roads system and indicating field placement mimmicking what we have presently. It would be great to see folks ideas. of some basic realistic colour blocks simulating field colours and patterns, is anyone up for helping ? dont forget each side matches with its opposite side.
to get full image click twice through Imgur, ive put the cod tiles up as an example. but its a basic solid colour field colours i need before any detail gets layed down.


EDIT: you know , ive been staring at this clod map image for a while and well i think what we might dislike about it is the mix of colours evrywhere, theres to much red in with the green in with the yellows etc etc. to much clour design in each field basicly. anyway i hope some folks can do somthing nice with the fields. after that i will lay detail down on each individual field. and also invoke a proper system for darkening the field hedges and hedge row placement with a view to adding hedges in the future via more official moding methods. and after all this im going to implement my own normal maps which will have more presence. woohoo it got a bit stale there but this is quite a leap forward imo. as opposed to simply trying to recolour that is. ill produce some examples tommorows.

possible colour pallette?

Last edited by Ali Fish; 06-07-2011 at 11:50 PM.
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