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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 06-03-2011, 05:22 AM
Grand_Armee Grand_Armee is offline
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Tests by the Germans found that on average it took 4 20mm hits to down a fighter and 20 to down a four-engined bomber.

No, I don't have a website or book to back that up...I read it somewhere and can't recall where.

But, I don't think it was on Kurfurst's website.

But I too agree that I'm doing more with MG-17's than MG-FF's.
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Old 06-03-2011, 12:07 PM
Sven Sven is offline
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That is probably regarding the MG151 which was a lot better (Because they refer to 4 engined bomber)

Still the MGFF was a good weapon IRL, if you hit a radiator: it's gone, you hit the cockpit, pilot gone. And ripping off fuselage is not just a mere 'flesh' wound it unbalances the whole plane, making it slower and harder to control, that happens when only 1 round hits, now you've got 2 canons firing at 520 rmp, that should not be doing 'light' damage.
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Old 06-03-2011, 12:19 PM
TomcatViP TomcatViP is offline
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Quote:
Originally Posted by Sven View Post
That is probably regarding the MG151 which was a lot better (Because they refer to 4 engined bomber)

Still the MGFF was a good weapon IRL, if you hit a radiator: it's gone, you hit the cockpit, pilot gone. And ripping off fuselage is not just a mere 'flesh' wound it unbalances the whole plane, making it slower and harder to control, that happens when only 1 round hits, now you've got 2 canons firing at 520 rmp, that should not be doing 'light' damage.
You are right ... but not all the 109 had outboard canons. Let says that this is a balanced effect from devs (iinstead of two more of those excellent machine guns in place of the CoD's canons )

Last edited by TomcatViP; 06-03-2011 at 12:22 PM.
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Old 06-04-2011, 02:44 AM
Grand_Armee Grand_Armee is offline
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And this is to help with multiplayer how?
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  #5  
Old 06-04-2011, 03:11 AM
baronWastelan baronWastelan is offline
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Quote:
Originally Posted by TomcatViP View Post
You are right ... but not all the 109 had outboard canons. Let says that this is a balanced effect from devs (iinstead of two more of those excellent machine guns in place of the CoD's canons )
ding
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  #6  
Old 06-04-2011, 09:29 AM
41Sqn_Stormcrow
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I thought we are playing a historic flight SIMULATOR ... shouldn't the plane and their technical features be simulated correctly? In late war, how will they outbalance the 0.5 of the American planes then?
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Old 06-04-2011, 09:47 AM
BigPickle
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I think all the german aircraft are like flying tanks apart from the Do17's to be honest, i bearly ever take anything down on a zoom and boom. i have to sit behind them and drill away.
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Old 06-04-2011, 10:13 AM
41Sqn_Stormcrow
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I have these issues with the Stuka (almost normal I think as it was a very sturdy plane designed as a dive bomber) and with the 111 that almost never falls whatever I pump into it. The others are quite easy to kill. Perhaps you should work your aim (no offence meant, I just want to help) as it is very important to aim at the right things at the right distance.
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Old 09-08-2011, 03:29 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Tip:Wait until the Bf110 climbs and presents it's full profile,as it does ensure you are in close,gun convergence under 250 yards and aim steady and use your ammo wisely.Voila!.......you'll have him.
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Old 09-08-2011, 05:48 PM
Jumo211 Jumo211 is offline
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