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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Lets just get some things clear here, its not as if the game was released and after a few weeks the community found a few small bugs that needed fixing, this game was released with the full knowledge by the Dev's that it was not fit for purpose, they knew it had all manner of issues, and sadly they did deliberately mislead us in the run up to release. If an apology is out of the question then in the very least they should be bending over backwards (if they wish to carry on with future products) to keep us informed. Those of you who do not feel an apology is necessary (because its only $50) are just playing into the hands of shoddy software companies who believe they can release any pile of junk through steam without any comebacks, because getting refunds from steam is impossible.
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#2
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I think we are here as beta testers. You dont need to be smart to see that it is the truth as they are always delaying the USA release date. They just dont call it BETA. Besides that, I am creating my own training missions on FMB and getting acquainted to the sim while we dont have the final product |
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#3
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i can forgive incompetence or lack of resources or whatever, but i can't stand being bullshi##ed to. |
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#4
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This rubbish about playing into the hands of shoddy software companies is just that, rubbish, how would an apology from a shoddy software company make you feel better, if they are shoddy they are probably also dodgy and as I said in my post an apology is worth nothing if it isnt backed up with something worthwhile self flaggelation maybe, or a nice spell in the comfy chair. Too late to do much about how it was released etc, we have already bought it so now lets get it fixed and yes I totally agree a quick update wouldn't hurt, especially after a hot fix that was anything but a fix, then we get 10 days of silence, the team at Maddox games really needs to get themselves organised, or this won't be released by Christmas in the US. Last edited by Tiger27; 05-31-2011 at 05:57 AM. |
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#5
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However, I would like to think that Luthier has some respect for this community since he relies upon it so heavily now with the current state of CLOD. Obviously we will never see an apology, I know that, but I still think its a shame, because if Luthier could find it in himself to make a small statement of fact I am sure that it would do a lot to boost moral and to put the whole release mess behind us. We have to remember that someone somewhere as made a lot of money out of this mess and I think we are owed some sort of explanation at least, if that is too much to ask or too painful to do, then in the very least after admitting here on these forums that a half finished game was released give us just 5 mins of your time on a weekly basis to let us know that it isn't all about the money anymore there is still some love here for the community. Last edited by Tree_UK; 05-31-2011 at 08:30 AM. |
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#6
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Tree what are 'all the untruths' that you always go on about? Could you please link to the original posts?
We were promised by the developers more accurate flight models and damage models. We got them. We were promised by the developers highly detailed terrain and objects. We got them. We were told that a machine that could run IL2 1946 at maximum settings could run COD on mimimum settings, thankfully they were being overly cautious there an any people can run the sim on medium if not higher. We were also promised dynamic weather, as far i I know we have it but most PC at this stage can't run it so you have to actually go and build a mission that's got it. How many have tried? We have also been given a list of priorities and bugs that the developers are working towards solving. How often do you want the developers to come here and say "Sorry! Not ready yet" weekly, Daily or on the hour? Personally I'ld rather them being hard at work and tell us when they got something to show us. Cheers! |
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#7
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And the promises? Whilst I don't agree with the sentiment the team need to make allowances to suit certain people's wishes, Tree is correct in stating that we were promised many features. Oleg said that the terrain would be 'photo-realistic'. He also alluded to a dynamic campaign (which the original 2006 release said we would get). Other features included the ability to man AAA guns, and the weather model shown in the development shots clearly wasn't implemented into the game. On the face of it, certain promises were kept, but the game is so bugged, the features just can't be used, sadly. |
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#8
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ROF is a dog on a dual core that why I did a stop gap upgrade to a quad core q9400. Unfortunately I sold off my dual core to cover costs before COD so I couldn't comment on what in -game performance you could expect. Quote:
I can remember a lot of people asking for dynamic campaigns, but I aslo remember Oleg stating that he was in favour of static campaigns for Historical events like the Battle of Britain. I think he did state that there was scope for third parties to implement features like that. (I could be wrong about the third parties) Manning AAA guns would be cool but clearly not a prority at the moment and as stated before the weather system is a resource hog and it'll be a while before we can run it. Unlike a some others I haven't had any bugs that have stopped me from playing the game. Untill the first patch was released I flew over the ocean. Then I stayed away from the cities. In it's current state it's fairly good performance wise. (Always room for improvement though Both A10 and ROF had similar problems. I can't remember a flight sim initial release that didn't have problems. I have just spent the last hour or so playing on a dogfight server with a ping of 450 odd (my fault for living in the Antipodies) and about 15 players. In '46 this would have been unplayable due to warping and stutters especially when AAA starts to go off, It was smooth and I only saw 1 plane warp once. It was an absolute Hoot! Yes there are some problems with the game, but there is alot right with it as well Cheers! Last edited by Skoshi Tiger; 05-31-2011 at 03:09 PM. |
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#9
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Mate, I agree that some people should just be happy with the fact that there's even a new game out in this area of simulation
But Oleg said a lot of things, and I think the team were just pressed for time. I don't believe that they are unscrupulous in any way, but clearly that impression may come across when looking at the trailers shown, and the comments from the devs in the update threads. |
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#10
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they were showing us videos of the game running brilliantly just a week before release, when it was impossible on any such system to get these results. they told us they'd gone out and recorded new aircraft sounds and even dubbed real merlin sounds over promo vids. they spun us some nonsense about how brilliant the new AI modelling was. Luthier got into some hilarious slanging match with tree a couple of months before release in which he implied tree was off his rocker to suggest the game was not running properly. all the youtube vids released showing dogfights were done over ocean - not over land because the developers must have known how shocking performance was over land. Don't get me wrong - i want to see this game come good. But man, if this were any other product I'd be thumping my fist on the counter demanding a refund. |
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