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#1
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Can you tell me...
How do you select a tracer to fire every 5 rounds etc in the loadout screen then? |
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#2
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You can insert bullets manually, so basially give the game a "scheme" if you want to put it like that.
For testing: Select a gun, then insert: 1x Tracer (i.e. Red) 1x AP 1x Ball 1x Ap 1x Tracer/Incendiary De Wilde Make sure you save it as custom, and it will be your default loadout online. Now all you need to do is to hop on a server and test it for yourself. |
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#3
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#4
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I think another problem tracer-related is that when bullets hit airplanes the smoke doesn't remain in the air for long enough. they seem to dissappear right away. probably to relieve the graphic burden of computers but i think there should be an option for that.
i would also like to see the uneven pressure on top and bottom of the wings being modeled. so that we well get smoke and trails curling in towards the wing, instead of just a simple ball of smoke right now. |
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#5
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#6
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If flak smoke ball can stay for a couple of second, they can afford to make bullet hitting smoke to stay a bit longer too for better realism and immersion.
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#7
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+1
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#8
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Tracers in COD are a real issue...It has been a subject of " discussions" since the first videos were released....Considering the level of detail and realism of the cockpits, propellers , gauges, and shadows, when you finally shoot at something and you see those white straight large sticks pooring out of your wings...well, it is very disturbing...I have never seen one "real" exemple that shows anything close to we we have now in COD regarding tracers....Still hoping...
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