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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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We're releasing a hot fix to mainly address the DB prop pitch as well as a few other issues.
Should be available from steam in a few hours. Hotfix notes edited into the main post, plus here they are again. ATTENTION! If you experience sub-par performance or unexpected artifacts please update your graphic drivers to the latest version. ATI Cards: http://sites.amd.com/us/game/downloa...downloads.aspx NVidia Cards: http://www.nvidia.com/Download/index.aspx Additionally, if you have disabled Cloud Synchronization for config files, you may be playing a game with an obsolete controls config. Please back up and delete your old file and reenable Cloud Synchronization to grab a latest stock version. GENERAL * The game will now automatically delete and recreate its cache when a new game version is installed; * Medium-range terrain detail noise is less dramatic when seen from up-close; * Improved the lighting of spline roads and runways; * Fixed empty tooltips occasionally appearing at edges of the 2D map; * Map zoom extents now reset properly when switching between game maps of different size; * By popular demand, enemy indicator arrows will now only appear in the no-cockpit view, and will not show up when the cockpit is turned on, i.e. work they did in the original Il-2 games. AIRCRAFT INTERNALS * Removed warnings of a missing "Select_F1" piece when flying a Hurricane. * The Sunderland will no longer cause errors when loading a mission. AIRCRAFT VISUALS * Inverted the movement of the Bf. 109's radiator flap indicator (raised when radiator closed). * Propellor visuals are now tied to epilepsy filter settings applicable regions. AIRCRAFT PHYSICS & A.I. * Spitfires' payload in outer-most machine guns changed to contain tracers. The more historical no-tracers loadout can still be selected and applied manually in plane options. * Removed the ability to feather propellors on Daimler-Benz engines by increasing the pitch angle beyond normal operational range manually. MULTIPLAYER * Conversion settings should properly synchronize between all players; * Fixed the weapon selection grid in online games requiring an extra click to save. |
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#2
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Thanks.
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#3
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Cheers ears
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#4
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Many Thanks
__________________
Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
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#5
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#6
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Thanks big 'L'.
__________________
Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
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#7
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Thanks for the hot fix!
Quote:
This would be very annoying. What changes were made in the controls config? |
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#8
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Quote:
I think this isn't as much the fact that we changed something in the config as the people did something to it while manually editing it. If your game is crashing, do the config trick and see if it helps. If not, revert to the backup. If it does help, then you'll most likely have to redo your bindings again. The file isn't really intended for manual editing, do it from inside the game. |
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#9
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Quote:
please enlighten me on what your talking about |
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#10
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Some people manually edit their confuser.ini and then their configs get messed up. We're looking at a few of those configs to figure out why.
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