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#1
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Yes i know, we'll have to restart a new campaign, it's normal, everything is generated at the begining of a new game.
I just regret my unit modification mod i could not use with your mod ![]() I have see champion and archer for now. |
#2
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This looks like the perfect mods. I've been thinking of some of these changes myself. There are many things you've improved that were annoying before. It would be nice if you also made a description of the new items you've added and their item codes(in case we won't get them in our game). I've seen one so far and it's the Ring of Ancient Kings. A very interesting item but a bit overpowered. It's very expensive though which kinda makes up for it.
![]() Last edited by gimpz; 07-15-2011 at 11:25 AM. |
#3
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Hi All
I have done as per the instruction C:\Program Files\Kings Bounty Armored Princess\adventure and extracted adventure.rar to the folder above + copying all the .png files. But I still cannot choose Adventure option ? Did I missed out anything ? ![]() |
#4
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Did you put it in the "sessions" folder? It has to be in there to work!
C:\Program Files\Kings Bounty Armored Princess\adventure <- Not good. C:\Program Files\Kings Bounty Armored Princess\sessions\adventure <- Good. |
#5
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Hi everybody, i love playing this game and i've decided to make my own campaign with my brother base on main campaign, redsands and this mod. Right now, my campaign has all of original islands, redsands island, 2 small islands (6x6) and a moderate-big island (10x10) which i nearly finish it. I found that the original game was too easy because their is no point using low level creatures such as devil fish; peasant or even level 4 like assassin, polar bear. People often use level 5 creature and strategies such as repair droid or blacknight, paladin with phantom etc.So, i decided to increase the price of higher level creature while keep or even decrease the price of lower level creature. For example: a black dragon cost about 40k gold to buy while a sea dog cost only 100 gold. Furthermore, i increase the enemy's strength up to 300% (impossible) and decrease the gold income as well as mana recover speed/rage flow ... I have a some questions:
-Actually, i haven't beaten the game yet ![]() -In my oppinion, the game editor is quite powerful, why you guys complained too much about it. I know it can cause crashes and you will lose your progress but this is not a big problem if you save the progress more often -For bladeking77: are you still making a next version of your mod, i mean adventure v1.2. Why don't you use the exp system of Redsands mod ? Sorry for my bad English ![]() |
#6
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Yeah, with one slot strategy, impossible in origimal game is so easy.
It even make me want quit want get hand on black knight. Too simple and repeatly combat. I think your opinion it really good. But I think if you can make sysem like exp: The more hero use one type creatures, the more this type creature decrease stats (like decrease 10% att, def, HP for Black Dragon after hero use this at 100 combat) ![]() |
#7
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I think i cannot change the exp system as you said. Because it is too complicated. I just use the same system as redsand but i increase the strength of enemy. I also reduce the effect of phantom because it is a very powerful spell. The enemy also can gain exp so it won't be overpower. |
#8
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![]() 2) I don't know about you, but editing terrain on my editor is impossible. after 10-20 seconds of applying textures, or leveling terrain editor inevitably crashes. I have multiple games installed, and it's the same on all of them. Not sure what causes this problem, but there are no crashes when I try to do the same on other computers. And even before this issue has arisen, I remember that the editor was buggy and hard to work with. Beside these issues, editor is quite useful for other stuff. 3) I am not currently working on newer version, but I might release it in the future. I thought about using exp system from RS, but I don't know which files should I copy for it to not cause any bugs. |
#9
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Just a question. How do you change the difficulty of the enemy back to 150%? Normal is too easy for me but I feel like 175% is a bit much.
And one more thing. When I came to Verona with your mod, I didn't see any sign of Halt and Azzak. But when I look in the editor they have a 100% spawn chance so it's really weird. Have you touched those troops at all? Last edited by DeepSoul; 07-26-2011 at 10:49 AM. |
#10
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