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Controls threads Everything about controls in CoD

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  #1  
Old 05-13-2011, 10:49 AM
JG53Frankyboy JG53Frankyboy is offline
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Quote:
Originally Posted by xnomad View Post
I've mapped the prop pitch to hat buttons on my CH pro throttle now instead of an axis (to be more realistic)

..........................
well, as long the CoD 109 has no thumb switch on its throttle you have to map these buttons on your Keayboard to get 'realism' i would guess

no offence !!
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Old 05-13-2011, 11:02 AM
xnomad xnomad is offline
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Originally Posted by JG53Frankyboy View Post
well, as long the CoD 109 has no thumb switch on its throttle you have to map these buttons on your Keayboard to get 'realism' i would guess

no offence !!
No you are right. I just don't want to map prop pitch 3 times. I'm banking on the E4 having the rocker switch.

I found this info on what I was talking about earlier, and it seems to agree with my ideas about the switch having to be held down. I have no idea what the source is but I think 'Wastel' was on the Ubi boards?

http://marseillegruppe.com/foro/view...f328cb9d3b84f4
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Old 05-23-2011, 12:03 AM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by xnomad View Post
No you are right. I just don't want to map prop pitch 3 times. I'm banking on the E4 having the rocker switch.

I found this info on what I was talking about earlier, and it seems to agree with my ideas about the switch having to be held down. I have no idea what the source is but I think 'Wastel' was on the Ubi boards?

http://marseillegruppe.com/foro/view...f328cb9d3b84f4
Hi.

This very interesting topic, who wrote the original post (schwarze-man), it is possible to contact him somewhere? I did not find it in my documents from the velocity of the propeller pitch accurate information.

But, if this true:
"The prop will adjust its pitch at a speed of 1.5° (degrees) per second for as long as the rocker switch is held and then stop when the switch is released. The movement of the pitch indicator is clockwise=fine,anti-clockwise=coarse. 1 Hour=6°,10min=1° so,1.5°/sec is 15min/sec or 1hour in 4sec! The range of the propellor is from 12.30 (full fine) to 08.30 (full coarse) and this equates to a pitch range of 22° to 46° "

...It is necessary to fix this in the game then! In COD (1.01.14588 patch), PP moving from 08:30 to 12:00 (21°) takes 58 sec! This means it, that PP moving speed 0.36°/sec. Compared with the value written early (1.5°/sec, or even in other documents 1°/sec), this huge difference, huge disadvantage (totally irrelevant, that PP are automatic or manual)! Some authentic source would be very good from this.
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Old 05-23-2011, 12:23 AM
xnomad xnomad is offline
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The speed seemed fine after the patch, but now the hotfix has definitely slowed it down. It can't be realistic now because, as you mentioned, it takes forever to move and is a serious disadvantage in a fight.

I've seen the degrees per second mentioned somewhere else, I'll have to dig it up again.
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Old 05-23-2011, 05:50 AM
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VO101_Tom VO101_Tom is offline
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I've seen the degrees per second mentioned somewhere else, I'll have to dig it up again.
Yes, I remembered something like this. Great, thx.
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Old 05-23-2011, 08:32 AM
TomcatViP TomcatViP is offline
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I agree that the pitch ctrler is much too slow for any use in a fight.

4 sec per hour (needles) seems to be a more realistic value. 40 doesn't !

Otherwise the spring loaded lever (centered) works fine.

~S
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Old 05-23-2011, 09:30 AM
JG53Frankyboy JG53Frankyboy is offline
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in this book
http://www.amazon.de/gp/product/imag...299956&s=books

a speed of 3° per second is giving for a VDM propeller.
So, as one hour on the gauge is showing a difference of 6° of propellerpitch change , with the actuel speed of ~16sec for one hour , CoD is to slow indeed.

CoD = 6° in 16sec
real (according to linked book)= 6° in 2 sec

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Old 05-23-2011, 02:52 PM
IvanK IvanK is offline
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Quote:
Originally Posted by VO101_Tom View Post
Hi.

This very interesting topic, who wrote the original post (schwarze-man), it is possible to contact him somewhere? I did not find it in my documents from the velocity of the propeller pitch accurate information.

But, if this true:
"The prop will adjust its pitch at a speed of 1.5° (degrees) per second for as long as the rocker switch is held and then stop when the switch is released. The movement of the pitch indicator is clockwise=fine,anti-clockwise=coarse. 1 Hour=6°,10min=1° so,1.5°/sec is 15min/sec or 1hour in 4sec! The range of the propellor is from 12.30 (full fine) to 08.30 (full coarse) and this equates to a pitch range of 22° to 46° "

...It is necessary to fix this in the game then! In COD (1.01.14588 patch), PP moving from 08:30 to 12:00 (21°) takes 58 sec! This means it, that PP moving speed 0.36°/sec. Compared with the value written early (1.5°/sec, or even in other documents 1°/sec), this huge difference, huge disadvantage (totally irrelevant, that PP are automatic or manual)! Some authentic source would be very good from this.
Schwarze-man has been responsible for a number of DB605 engine restorations he is about as "experten" on DB engines as you are going to get !
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Old 05-23-2011, 04:59 PM
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Schwarze-man has been responsible for a number of DB605 engine restorations he is about as "experten" on DB engines as you are going to get !
I did not know him, but im spoken with Kürfürst an afternoon, he said who he is. He tries to establish the contact with him (there were a couple of exchanges of e-mails with years before). But - according to these - he totally reliable source, there is not a claim onto an other document. Right?
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  #10  
Old 05-24-2011, 12:43 AM
IvanK IvanK is offline
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Originally Posted by VO101_Tom View Post
I did not know him, but im spoken with Kürfürst an afternoon, he said who he is. He tries to establish the contact with him (there were a couple of exchanges of e-mails with years before). But - according to these - he totally reliable source, there is not a claim onto an other document. Right?
I communicate regularly with Schwarze man. As I indicated before he is a true DB605 expert. What he says is Gospel.
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