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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-09-2011, 03:17 PM
Sven Sven is offline
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Originally Posted by Langnasen View Post
Have I been transported to the Twilight Zone? CoD is still in major crisis and the first thread from one of the devs in days talks about some Russian add-on a few months up the road? If you don't get this game running properly pretty bloody soon nobody will touch another game from you lot with a pole, never mind an add-on for a broken one.

Yes, I'd like to play MP, mainly because there is zero SP. But I can't, MP is broken. Again. Care to talk about that instead of add-ons? Maybe some clue what you're doing about it and when we might see the results?
Like he mentioned, this will be the only information regarding upcoming addons in the next couple of months, its good to know that they also working on the future. You are right that they should focus more on CoD, and I believe they already do looking at the amount of patches, your post is too furious and uncalled for.
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Old 05-09-2011, 03:20 PM
LT.INSTG8R LT.INSTG8R is offline
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Mmm IL-2 at sunset. Me Like! Still probably my favourite plane from the original series.
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Old 05-09-2011, 03:22 PM
GnigruH GnigruH is offline
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ahh, so they already don't bother with clodo, now let's all do the same and wait for some eastern front stand-alone!
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Old 05-09-2011, 03:28 PM
theOden theOden is offline
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Originally Posted by GnigruH View Post
ahh, so they already don't bother with clodo, now let's all do the same and wait for some eastern front stand-alone!
or, they do care over Dover but as artists can't really help the situation they are put to do work on the upcoming packs while the core devs keep on fighting the bugs after a long well deserved rest.

But I've been wrong before.
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  #5  
Old 05-09-2011, 03:33 PM
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philip.ed philip.ed is offline
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Luthier, is it true that there are a lot of 'extra features' (previously discussed in the old friday update threads) which didn't make inital release, but are ready for inclusion in CloD...or are ready for improvement and then subsequent inclusion?
It's great to see that other projects are on the horizon, but I think it is fair to say currently that CloD models the BoB, rather than replicating it.

Best wishes, and happy VE day!
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Old 05-09-2011, 03:35 PM
HarryKlein HarryKlein is offline
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Happy V-E Day
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Old 05-09-2011, 03:34 PM
NervousEnergy NervousEnergy is offline
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Originally Posted by Sven View Post
Like he mentioned, this will be the only information regarding upcoming addons in the next couple of months, its good to know that they also working on the future. You are right that they should focus more on CoD, and I believe they already do looking at the amount of patches, your post is too furious and uncalled for.
Amen.

Unless they've fired all their art asset folks, they don't have anything to do with 99% of the current patch/codebase efforts. You've got to keep them busy doing something if you're going to keep them employed, and the art is the most time consuming thing to develop in the sim.

It's hard to be objective about that with the current state of the engine, but we've already seen a tremendous amount of work with it in the last 5 weeks. Even if it takes another 3 or 4 months to get the engine firing on all cylinders that's still half the time it takes for one dedicated 3D artist to create a full cockpit. It's unlikely those folks have the necessary skills to help at all with the patching and optimization work that's going on.

You've always got to be looking forward in the revenue cycle to the next product, even if you're still working furiously on the current one.

And yes, happy V-E day! A toast to the Red Army and the titanic conflicts they fought on the Eastern Front. Too many here in the US forget that we were just a minor side show in WWII. The men, material, and casualties involved on the Eastern Front will (hopefully) always be the single greatest conflict in the history of humanity.
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Old 05-09-2011, 03:59 PM
Al Schlageter Al Schlageter is offline
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Originally Posted by NervousEnergy View Post
Amen.

Unless they've fired all their art asset folks, they don't have anything to do with 99% of the current patch/codebase efforts. You've got to keep them busy doing something if you're going to keep them employed, and the art is the most time consuming thing to develop in the sim.

It's hard to be objective about that with the current state of the engine, but we've already seen a tremendous amount of work with it in the last 5 weeks. Even if it takes another 3 or 4 months to get the engine firing on all cylinders that's still half the time it takes for one dedicated 3D artist to create a full cockpit. It's unlikely those folks have the necessary skills to help at all with the patching and optimization work that's going on.

You've always got to be looking forward in the revenue cycle to the next product, even if you're still working furiously on the current one.

And yes, happy V-E day! A toast to the Red Army and the titanic conflicts they fought on the Eastern Front. Too many here in the US forget that we were just a minor side show in WWII. The men, material, and casualties involved on the Eastern Front will (hopefully) always be the single greatest conflict in the history of humanity.
It would be nice if these 3D artists were working on more ships for the Kanal instead.
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Old 05-09-2011, 04:05 PM
RocketDog RocketDog is offline
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Originally Posted by Al Schlageter View Post
It would be nice if these 3D artists were working on more ships for the Kanal instead.
They could re-colour the fields and trees of England to be less flourescent lime green while they were at it.
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  #10  
Old 05-10-2011, 09:58 PM
seacondor seacondor is offline
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Originally Posted by Al Schlageter View Post
It would be nice if these 3D artists were working on more ships for the Kanal instead.
I agree with this. Where are the destroyers? Where are the smaller merchant ships.
I'm starting to think there is a problem with AAguns on moving objects. This would stop the release of war ships.

I would like to see the Med too. But I wonder if this platform can cope with it's map size. Having worked on the Med in CFS3 I know how big it is.
However I would be pleased to see it and may be get to fly that Wellington which was used a lot in Africa and the Med.

Still come on guys let use know how we are going with the fixes and if we will see any more ships from you.

Last edited by seacondor; 05-10-2011 at 10:22 PM.
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