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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Green sunglasses? What are you talking about?
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#2
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The post process green haze in every clip I've ever seen of that arcade game.
And people think Cliffs of Dover's color palette is bad. ![]()
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#3
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I love both WOP and COD. However I believe that COD looks and performs like pure crap even on high settings. Sorry if I offend your little hearts but that's what I think.
Flight model and damage model for IL2 COD are awesome but graphically speaking I have to convince myself to keep flying it. COD Is not worth the money in the state it has been released. WOP is something like strike fighters 2, it has some simulation component but not as accurate as IL2 COD or 1946. Still sometimes graphics may look a bit unrealistic but from the performance and eye candy point of view WOP destroys IL2 COD. And... I am a big fan of IL2 since it was released but I can't negate that WOP is a simulator with a lot of potential if there was a mission editor and FM, DM was improved it'd for sure be a good option. |
#4
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Guys guys don't get me wrong ....WOP is Arcade and i am a big fan of COD .
its only the terrain what i really like in WOP . i never played this game ....perhaps it wasn't a good idea to make this tread in the first place . its just i am a little frustrated about the playability of this game in high settings over terrain with buildings . that's all . |
#5
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i dont care about the color palletem the reality of graphics and bla bla bla.
FACT: there no popping up houses in the WOP in CLOD its POPfest, houses POP, trees POP, planes POP POP-POP-POP. No mather what settings you use. i jsut wish the pop issue would be gone. that is, in my opinion the worst part of COD graphics. |
#6
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#7
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On the ground texture and 'pop-up' issue, CloD certainly lags behind WoP, however in about 2-years, when CloD is Version Patch 14.19 I think the Pop-up will continue, but at-least it may be getting to Gold release standard?
As I said, imagine if Oleg went and worked with Gaijin (WoP Devs), no Ubisoft interference, just good all-round playability.....on virtually any system! MP
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