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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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![]() ![]() ![]() Last edited by W0ef; 05-05-2011 at 09:20 PM. |
#2
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This is a great comparison between spring and summer (BoB time line), you can see how in IL2COD the grass is more yellowed by the hot of the summer, but some cultivated zone.
But WOP : ![]() It is just wrong and not only for the repetition but for the environment that looks spring or autumn. That is not summer ! |
#3
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It also doesn't get anywhere close to looking like a sunny day, in fact I don't recall ever seeing a sunny day that didn't look overcast and grey (green?) in WoP but then it's been a while since I spent any time with it.
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#4
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Field boundaries poorly defined. Trees too sparse. Not enough trees. Trees not dark enough, highlights too bright. No hedgerows. Yellow fields too yellow. Green fields too lime color. Not enough haze. No distant color desaturation.
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#5
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+1 |
#6
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haze is not mandatory, it depends of the weather/visibility
Trees have to be partially removed (because trees are real trees in cod) regarding the brightness the team is aware of the problem wop is ok if you like colorized movies |
#7
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was talking to a commercial pilot yesterday who flys regularly over Kent,he said he normally only sees haze from the sky around this time of the year,he said he used to hate training pilots this time of the year foir this reasonotherwise he said he saw very little of it other times
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#8
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Agree, except for the haze part - as others have pointed out, this entirely depends on the weather in RL, and in COD should depend on the cloud setting in the mission builder. Additionally I would add too few golden-yellow wheat fields.
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#9
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I should also add that CloD's problems are worse with lighting around noon and less noticeable around dawn/dusk. |
#10
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I'll say it again incase you missed it ~ The photos above show what CoD needs, closer tree spacing for sure and small low bushes round the field boundaries, amongst other small things that add to the greater picture. Like the fields are very scattered, British farm land fields are usually in groups, several of wheat, then several grazing land in a group for example, if you look at the screenshot above it looks too patchwork like, and compare it too the real photo you can see exactly what I mean. I can also add that there is no darkening in colour over distance, being a trained observer I know that is one of the first things you learn that over distance colours are darker. I think the only reason your WoP screen dont look like summer is because of the filter you dont like. I dont think you could convince anyone that that is a real photo both WoP and CoD are a long way off real life but i think WoP is closer to simulating the realistic horticultural model of English countryside. The closest i have seen to real life in a screen shot was a RoF screen. Last edited by BigPickle; 05-06-2011 at 12:41 PM. |
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