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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I´ve been fiddling around the quality settings from Medium to Very High. Grass is a eater but shadows are the culprit, besides flickering, it´s quite heavy or there are some conflicts specially with trees. I disabled it and the sim fly much better and smoother. It´s a shame because the lights and shadows in the cockpit is something. With shadows on, the flying experience feels hesitant.
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#2
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Sorry, don't have time to see whether others have posted this one:
Cannot properly Exit from a Multiplayer online server after this Beta patch. Squadmates have the same problem. 56RAF_phoenix |
#3
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-same problem `bout exit multiplayer.
Fps good/same as last patch. "microstutters" back here now.. alot.. This on medium setting. ~s~
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#4
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ATI users read this :
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http://forum.1cpublishing.eu/showthread.php?t=22553 Also maybe in Pseudo mode there no problems with not working buttons. Overall the patch is a great improvement in performance, fly over cities is better. Last edited by Buchon; 05-05-2011 at 09:04 PM. |
#5
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this is another bug that I have found. Same problem for me!!
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#6
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Same problem here: need to crtl-alt-canc and terminate the launcher. On the other hand, with this patch I spawned in an hangar and the plane didn't explode ![]() Cheers, Insuber |
#7
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stutters are back with this patch...multiplayer is not working mostly (unable to connect etc)
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#8
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I have found a general improvement with the graphic quality, and have been able to increase graphic settings slightly with no loss in frame rate. I decided to test this analytically, so I followed the recommended method of bench marking Black Death. A re-test with the tweaked settings produced identical results. The results were (avg., max, min, in-game counter):
Beta ver.14035: 36 82 15 Beta ver.14413: 38 83 13 These were run with full screen ‘on’, driver ver.11.4, CCC settings at default. A separate poster mentioned lower VRAM use, and this appears correct – there seems to have been a ‘streamlining’ of the graphics data, in that more now fits through the same ‘pipe’ than was previously possible. I noticed additional graphic detail in the BD track, without altering any settings (I tested this twice to be sure). I checked cpu usage after a long low-altitude flight over Dover, and found it to be roughly 70%, 45%, 25% and 20%. Gpu usage was around 54%. Thanks, team. I know each improvement may seem minor in isolation, but the change from its original state is fairly major at this stage, in my experience. The desire to upgrade my graphics card diminishes with each update, and is now on hold (at least until that ‘blue stripes thingy’ is fixed).
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#9
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#10
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From the point of initially purchasing the game & lots & lots of testing and little tweaks here & there i can say i have had small if at all no performance issues, however during the installation of patches to which have improved upon performance there have been numerous bugs that occur!
(i) During all online play to this day including all patches i have had no external sounds excluding AAA flak and explosions – there has been no buzzing of passing planes or hearing gun attack from enemy. (ii) Only from time to time Launcher.exe failures. (iii) Occasional stutter & freezing but nothing major. BUT WITH THE NEW PATCH I NOW HAVE MAJOR SOUND BUG AS IN THERE IS ACUTE SOUND DEFORMATION AND THEN NO SOUND AT ALL. (This is my only gripe with regards to all the hard work that the 1c Team has put into getting the game up to scratch - Thanks team for all the hard work much appreciated but with this matter OOOPPPSS! System Spec: Palit GeForce GTX560Ti 1024mb GDDR5 GigaByte GA-880G AMD AM3 Socket Motherboard AMD Phenom II Quad Core 965 Black Edition CPU 1TB Samsung HD Antec 1200 Ultimate Gaming Tower Coolmaster GX750 PowerPack Noctua NH-U12P SE2 dual fan CPU cooler 8GB OCZ Gold PC3 1333MHz Dual Channel RAM |
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