Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-05-2011, 12:00 PM
gonk gonk is offline
Approved Member
 
Join Date: Feb 2011
Posts: 78
Default

Is anyone really testing this ? or is it just a bunch of employees talking it up ? This patch is terrible.... Two or us have the exact same problems...

1. Micro Stutters are back...MP only ... SP is good.
2. Can not exit multiplayer games. Press ESC, then hit exit ... and nothing... just sits there...

rolling back...

rolled back to last official steam patch.. micro stutters have reduced...
and the EXIT button works..
__________________
Intel Core i7 980X EXTREME
12 Gig RAM
480 gig Samsung 830, SSD
2 x EVGA 680GTX's
Win 7 64 Pro
Single 27 inch Monitor
Track IR 5
HOTAS Warthog
SIMPEDS Pedals

Last edited by gonk; 05-05-2011 at 12:20 PM.
  #2  
Old 05-05-2011, 12:12 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Quote:
Originally Posted by gonk View Post
Is anyone really testing this ? or is it just a bunch of employees talking it up ? This patch is terrible.... Two or us have the exact same problems...

1. Micro Stutters are back.
2. Can not exit multiplayer games. Press ESC, then hit exit ... and nothing... just sits there...

rolling back...

rolled back to last official steam patch.. micro stutters have reduced...
and the EXIT button works..
Got exact same Problems. Stuttering only in MP. SP is smooth. Unable to exit from Game and sadly no SLI working at all.
Rolled back to previous betapatch wich runs fine for me.

Winger
  #3  
Old 05-05-2011, 12:25 PM
gonk gonk is offline
Approved Member
 
Join Date: Feb 2011
Posts: 78
Default

Quote:
Originally Posted by Winger View Post
Got exact same Problems. Stuttering only in MP. SP is smooth. Unable to exit from Game and sadly no SLI working at all.
Rolled back to previous betapatch wich runs fine for me.

Winger
My mate has a similar system to mine but he has 2 GTX 580's in SLI. We ran the in game frame rate tool and prior to the lasted patch we ran the same Average rate.. Now I get 30 in Black Death and he gets 58 average. (vsynch off for the test)

He set Force Alternate Frame Rendering 1.... under nvidia control panel.
__________________
Intel Core i7 980X EXTREME
12 Gig RAM
480 gig Samsung 830, SSD
2 x EVGA 680GTX's
Win 7 64 Pro
Single 27 inch Monitor
Track IR 5
HOTAS Warthog
SIMPEDS Pedals
  #4  
Old 05-05-2011, 12:30 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Quote:
Originally Posted by gonk View Post
My mate has a similar system to mine but he has 2 GTX 580's in SLI. We ran the in game frame rate tool and prior to the lasted patch we ran the same Average rate.. Now I get 30 in Black Death and he gets 58 average. (vsynch off for the test)

He set Force Alternate Frame Rendering 1.... under nvidia control panel.
Wich driverversion? Also wich resolution and detail settings?

Winger
  #5  
Old 05-05-2011, 02:47 PM
gonk gonk is offline
Approved Member
 
Join Date: Feb 2011
Posts: 78
Default

Quote:
Originally Posted by Winger View Post
Wich driverversion? Also wich resolution and detail settings?

Winger
driver 270.61, resol :- 1920 x 1080
__________________
Intel Core i7 980X EXTREME
12 Gig RAM
480 gig Samsung 830, SSD
2 x EVGA 680GTX's
Win 7 64 Pro
Single 27 inch Monitor
Track IR 5
HOTAS Warthog
SIMPEDS Pedals
  #6  
Old 05-05-2011, 02:52 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Quote:
Originally Posted by gonk View Post
driver 270.61, resol :- 1920 x 1080
Thanks. Ill go and do a fresh install this evening hoping this will change anything. A word from Luthier to clear up the confusion on SLI would be nice. Patchnotes can be understood either way. That SLI is part of this patch or will be part of the next one...
If it was part of this one the patchnotes should read "SLI AND Crossfire support" not just "Crossfire Beta support".
Also some information on wich driver version they used to test SLI and wich Rendering mode gave the best results (SFR, AFR, AFR2 and so on) would be nice as well.

Winger
  #7  
Old 05-05-2011, 03:14 PM
satchenko satchenko is offline
Approved Member
 
Join Date: Dec 2009
Posts: 112
Default

Fix radio comms PLEASEEEEE!!!
  #8  
Old 05-05-2011, 03:58 PM
OB1 OB1 is offline
Approved Member
 
Join Date: May 2011
Location: earth
Posts: 24
Default

Quote:
Originally Posted by Winger View Post
Thanks. Ill go and do a fresh install this evening hoping this will change anything. A word from Luthier to clear up the confusion on SLI would be nice. Patchnotes can be understood either way. That SLI is part of this patch or will be part of the next one...
If it was part of this one the patchnotes should read "SLI AND Crossfire support" not just "Crossfire Beta support".
Also some information on wich driver version they used to test SLI and wich Rendering mode gave the best results (SFR, AFR, AFR2 and so on) would be nice as well.

Winger
Im the one that tests with gonk, for SLI you have to go into control panel and under "Manage 3D settings" select "Program Settings" tab. Add the launcher.exe to make a profile for COD found in "Steam\SteamApps\common\il-2 sturmovik cliffs of dover\launcher.exe".

Down the feature list for "SLI rendering mode" select "Force alternate frame rendering 1". I also enable Vsync in the game so its a good idea to enable Triple buffering as well.

The reason SLI is not enabled by default is because the launcher.exe is set to single card by default by the devs for the purpose of making the game compatible for non beta users.

For the benchmark I had these game settings:
4x AA although it doesn't look like it works properly.
SSAO on
Vsync off
Anti hetro filter off
Everything else on maximum except building amount on medium. =58fps average on the black death.

This beta enabling SLI is all dandy if you only play single player but I only play multiplayer.... My fps in multi is still very high but there is some strange shit going on that makes it unplayable..

Last edited by OB1; 05-05-2011 at 04:03 PM.
  #9  
Old 05-05-2011, 12:12 PM
raaaid's Avatar
raaaid raaaid is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,329
Default

im not sure its i reset the system

but get with the new patch full screen 50-60 fps over london outside view on default minimum settings

cant do much playing though cause have to study

but this game is too good, oh why havent you released it after my exams

i really like the thing of having to close up to down someone
__________________
http://i40.photobucket.com/albums/e222/raaaid/fmkld-1.jpg2.4ghz dual core cpu
3gb ram
ASUS Radeon EAH4650 DI - 1 GB GDDR2

I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL

Last edited by raaaid; 05-05-2011 at 12:15 PM.
  #10  
Old 05-05-2011, 12:15 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Would just like to report that I DON'T have (and never have had) the blue line horizon artifact with my HD 6850. I guess it's a HD 69xx series problem since most people that have the problem seems to have HD 69xx cards. Maybe that will narrow down the troubleshooting. Screenshot of "artifact free" horizon below:

__________________
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:59 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.