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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Well, we found that the Beta 2 patch was not stable for us and rolled back to Beta 1, I noticed the memory up to 1.3gb too last night so restarted the server.
This morning came down to a launcher.exe has crashed window and a fail to write to memory exception in the DOS box. Forgot to look at the memory useage though. Overall Beta 1 is far more stable than the official release, the replicate time messages have disappeared. Beta 2 was a bit random, only maybe lasting an hour sometimes. The server consists of a 12 core Xeon (dual 6 core CPUs) 1gbps (1 gig per second upload/download bandwidth) and 48 gigs of DDR3. Oh and with the latest patch as a client it switches off my extended monitor screen ![]() |
#2
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i must admit i do loose conection quite often after so many respawns ..i get a timed out error message ...but seem tobe ok in other olnine games ..il-2 hyperlobby ..ect
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#3
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~S,
I've gone back to Beta 1 @ Australian Skies as well # 2 has been VERY unstable server wise. Matoni Win 2003 Server sp2 |
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