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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-29-2011, 02:38 PM
xnomad xnomad is offline
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This could turn into a problem in the full real servers. I just got off a server and everybody was flying on the deck. Hardly anyone above 1000 metres.
I wanted to go high but nobody else went up and planes at 100m are impossible to spot at 3000m.

We need some kind of incentive to force people to gain some altitude otherwise we are back to Eastern front scenarios.
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Old 04-29-2011, 04:01 PM
BlackbusheFlyer BlackbusheFlyer is offline
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It is realistic, a fly-in to Perranporth airfield a few years ago there were 13 or 14 aircraft all within a couple of miles of the airfield whilst I joined the circuit, I could only see around 4 of them. Gliders (cloud huggers) particularly can be hard to spot. Sunlight glinting off hoods is often a good visual clue. Aircraft heading on an opposite bearing also can be tough to spot even when you have been warned by ATC services of their presence.

I do however believe pilots learn to spot them by developing a good scan. Passengers tend to not notice aircraft so easily.
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Old 04-29-2011, 04:01 PM
BlackbusheFlyer BlackbusheFlyer is offline
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It is realistic, a fly-in to Perranporth airfield a few years ago there were 13 or 14 aircraft all within a couple of miles of the airfield whilst I joined the circuit, I could only see around 4 of them. Gliders (cloud huggers) particularly can be hard to spot. Sunlight glinting off hoods is often a good visual clue. Aircraft heading on an opposite bearing also can be tough to spot even when you have been warned by ATC services of their presence.

I do however believe pilots learn to spot them by developing a good scan. Passengers tend to not notice aircraft so easily.
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