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Controls threads Everything about controls in CoD

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  #1  
Old 04-27-2011, 03:30 AM
jimbop jimbop is offline
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Quote:
Originally Posted by fireship4 View Post
Im guessing the lines with a "1" at the front configure controller "1" - ie "1X=" would be the x axis for controller "1". Lines without a number at the start I would guess then are controller "0" or just the default controller.

If this is in fact the case (correct me if I am wrong) then I recommend that those who find the lines they have edited have not had an effect attempt to try editing lines referring to another controller (ie if you have edited lines with "1" at the start, then try instead editing lines that have no number there).
Tried prefixes 0-5 and no difference.
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Old 04-27-2011, 04:51 AM
Wolf_Rider Wolf_Rider is offline
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do you mean the "Bell Curve", where it becomes almost impossible to stall?
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Old 04-27-2011, 04:56 AM
jimbop jimbop is offline
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Originally Posted by Wolf_Rider View Post
do you mean the "Bell Curve", where it becomes almost impossible to stall?
No, I mean a modified curve as described above - you weren't aware of this in IL-2? Here's Oleg's curve from early IL-2 days:

Roll: 1 3 6 12 21 32 44 61 81 100
Pitch: 1 4 8 15 24 33 44 60 77 100
Yaw: 0 10 19 32 43 54 63 74 86 100

As you can see there is little response (i.e. 1, 3, 6) at the start of movement to allow for fine movements near the centre but large response at the extremity (i.e. 81, 100). Extreme movements still have bad effects...
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Old 04-27-2011, 05:28 AM
Wolf_Rider Wolf_Rider is offline
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yes, I'm aware of that and I'm also aware of the bell curve too
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Old 04-27-2011, 05:33 AM
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Quote:
Originally Posted by Wolf_Rider View Post
yes, I'm aware of that and I'm also aware of the bell curve too
I'm not aware of the bell curve - got a link? Nothing immediately apparent on this forum.
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