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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-24-2011, 11:15 AM
Strike Strike is offline
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Originally Posted by DB605 View Post
Real Messerschmitt onboard sounds (G2), take off @ 5:15:
Again, completely different to cod sounds...
Now let's be completely fair here....

If you were to fly a 109, or spitfire without a headset of some sort or helmet, you would go insane or damage your hearing. The sound inside a cockpit of a fighter is just too loud to be able to sustain it for hours. I think also that the effect of wearing headsets will not only dampen the volume, but also mask some of the higer pitch sounds, removing some of the so-called "fidelity" from it. If you were listening to that 109CD sample with real-life cockpit volume for a 1 hour sortie, you'd be bleeding from your ears or begging it to stop by the time you shut down the engine. When working around the F-16's we're adviced to use both earplugs AND headsets/helmets both to dampen the noise of the intercom and the intake whine. I'd go completely nuts without both sets of hearing protection. Yes I know the f-16 is not a WWII fighter, but still, flying those machines without hearing protection must be highly uncomfortable.

So can we agree that to acheive a "realistic" cockpit engine sound, we need to take into account that the sound is "filtered" a little through the headset?
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Old 04-24-2011, 12:17 PM
jf1981 jf1981 is offline
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[...]
So can we agree that to acheive a "realistic" cockpit engine sound, we need to take into account that the sound is "filtered" a little through the headset?
We should use the sound at loudest as speaker permits and use the headset, that would be realistic, but drive the neighboor crazy ...

I assume a filtered noise engine would be great. Eventually an option to let one the choice for filtered or unfiltered, which basically should be high pitch filtered ? Is this right ? But I think this is either dreaming or too soon to ask for.

Thanks for the 109 engine vid, great one. At the end, the wind noise get very lound, really superb.

J-F
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Old 04-24-2011, 02:35 PM
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DB605 DB605 is offline
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Now let's be completely fair here....


So can we agree that to acheive a "realistic" cockpit engine sound, we need to take into account that the sound is "filtered" a little through the headset?
Of course. But i'm not talking about filtering here, you can put your fingers on your ears and then listen to messerschmitt clip again. STILL completely different
to cod sounds right? I don't mean to be rude, i just try to highlight my point with my "not so perfect" english
But i believe we will have sound mods quite soon so i not that worried after all...
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