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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-23-2011, 04:30 AM
jimbop jimbop is offline
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Originally Posted by Space Communist View Post
Hah actually that's exactly what I came up with too (though I am just using an old Saitek Cyborg.) I have to keep my hand on the stick at all times now but it allows for much more precise and fine control.
Good to hear. It's surprising how much more control you get for the fine adjustments isn't it? Thanks to recoilfx here http://forum.1cpublishing.eu/showthr...t=19222&page=2 at post 20 for pointing me in the right direction.
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Old 04-24-2011, 08:42 AM
jimbop jimbop is offline
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I've just re-read the entire thread and I am now more confused than before. Can someone just explain what is causing the Hurricane FM to roll clockwise? Please don't say torque because the prop spins clockwise.

If it is gyroscopic precession then how did WW2 pilots manage to trim their aircraft for hands-free straight and level flight as quoted in this thread. Or didn't they? If the answer is rudder trim then the FM is wrong since you can only eliminate roll by using excessive rudder trim which causes side-slipping.

In IL-2 1946 you could use Hurricane's elevator and rudder trim for straight and level flight, no roll. In CoD you can't (well I can't, anyway). Which is correct?
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Old 04-24-2011, 02:29 PM
Blackdog_kt Blackdog_kt is offline
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I haven't flown a real Hurricane (of course), but i have a feeling that this is part of the new FMs and if there's a bug it probably lies in the fact that the effect doesn't get disabled in lower difficulty settings.

To be more precise, it's much easier and as such instinctive to keep a real aircraft from rolling, due to the fact that there's no centering force on the stick (apart from the airflow pressure transferring to the stick through the control linkages, something that depends on altitude and speed) and that a real stick has a much longer throw than what we have.
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Old 04-24-2011, 06:53 PM
onchas onchas is offline
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Originally Posted by Blackdog_kt View Post
I haven't flown a real Hurricane (of course), but i have a feeling that this is part of the new FMs and if there's a bug it probably lies in the fact that the effect doesn't get disabled in lower difficulty settings.

To be more precise, it's much easier and as such instinctive to keep a real aircraft from rolling, due to the fact that there's no centering force on the stick (apart from the airflow pressure transferring to the stick through the control linkages, something that depends on altitude and speed) and that a real stick has a much longer throw than what we have.
I find myself wishing I could "like" this post, facebook style.
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Old 04-24-2011, 09:22 PM
jimbop jimbop is offline
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Originally Posted by Blackdog_kt View Post
I haven't flown a real Hurricane (of course), but i have a feeling that this is part of the new FMs and if there's a bug it probably lies in the fact that the effect doesn't get disabled in lower difficulty settings.

To be more precise, it's much easier and as such instinctive to keep a real aircraft from rolling, due to the fact that there's no centering force on the stick (apart from the airflow pressure transferring to the stick through the control linkages, something that depends on altitude and speed) and that a real stick has a much longer throw than what we have.
Thanks, helpful. I didn't realise there was no real centering force. I sense another mod to my x52 pro is just around the corner!

Last edited by jimbop; 04-24-2011 at 09:34 PM.
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