![]() |
|
Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Honestly there's no viable way to win every nation's Skirmish mode on Hard or Heroic mode by yourself. I wish 1C would have included a warning or something on the menu about needing more than one player to finish Hard/Heroic campaigns, because the way it is now you can beat Normal mode very easily and very quickly, but the scaling goes out the window on Hard.
I just uninstalled AS2 after about 250 hours, with about 30 spent just trying to finish Carentan solo on Hard mode. Was a very fun game until I went to Hard, and I beat everything relatively easily on Normal. |
#2
|
|||
|
|||
![]()
How do you do this exactly ? for those who arent good with computers
|
#3
|
||||
|
||||
![]() Quote:
If you have any trouble just PM me(shogomad). Once you figure this out you can play on Heroic, that's the only way I play. Make sure you watch the vid in HD. |
#4
|
|||
|
|||
![]()
There are no bonuses for AI, in fact the AI is getting penalties on all difficutly levels other than heroic. Player units, always fight better, everything else is just imagination.
|
#5
|
|||
|
|||
![]()
Comment (how) do you do this
|
#6
|
||||
|
||||
![]()
You can load and play any mission while in the Editor, and add/delete any unit/weapon or amount of units you want.
Start here to learn the Basics, http://forum.1cpublishing.eu/showthread.php?t=7079 |
#7
|
|||
|
|||
![]()
Nothing has changed, the AI has some kind of god mode enabled and still spam you with indestructible tanks which when hit by pointblank range directly, see no damage.
|
#8
|
|||
|
|||
![]()
Lol u made me chuckle
|
#9
|
|||
|
|||
![]()
Samedi, are you playing the US Campaign in MoW AS??
Well, heres the thing, it sounds more like you need to do research and learn more about what your using and what your fighting. The "75mm Gun" your using, its the Sherman 75mm Stubby isnt it? Well, heres the thing, THAT gun isnt going to kill anything, it needs several shots into the SIDES of German armor to kill them, much less frontal kills. THe German armor is much more accurate and much more deadly. The Super Tanks your running into are most likely the Boxy Tiger, Panther and King Tiger tanks and your shit ass 75mm Sherman gun ISNT going to kill those. I am not going to argue that this game gives little reward to flanking manevers nad tanks seem to have Hitpoints where after a number of shots thy die, but still....just gotta learn the game better. I played the Campaign on EAsy and got shoved back into the sea after the Germans started sending in StuGs and Panzer IVs.....Gotta buy more M10s and learn how to hide and ambush the Germans. You might need a lesson in how to combat the AI rather then complain how they are hacking. They are in a way easy to fool really. Get better with Direct Controlling your vehicles, then you wont have as big a deal with enemy armor. |
#10
|
|||
|
|||
![]() Quote:
![]() General rule of thumb: if you are new to a game, you dont play on the hardest difficulties. If you do try it and fail miserably, you suck it up and dont whine on the net about "how this game sucks". It just makes you look like a fool. ![]() Secondly MoWAS skirmish mode is a coop focused series of scripted maps in a game that is a straight successor of a Commandos clone game. These missions were designed to be played with 8 people online, with each player having control of only a few units, and microing the hell out of them to gain a substantial amount of advantage. The AI is limited and the maps are highly scripted, so you can easily counter the enemy if you memorise the map, on higher difficlties they spam units like theres no tomorrow, but even with this, moderately skilled bunch of 8 people can utterly destroy a hard enemy without any sweat. The AI units do not in any way recieve improved health or any unfair advantages, as a matter of fact, on easy and normal, your own units get health and damage buffs, and you get more points to spend. But your own units usefulness are limited, on hard and heroic you must scavenge for enemy equipment, and you will need to rely on captured enemy armor more than on normal. The problem here i feel is Assault Squad was advertised with a single player campaign like its predecessors, but in reality, these skirmish maps are very much multiplayer focused, the average player just gets overwhelmed by the sheer unit numbers, and micromanagement requirements in single player. |
![]() |
Thread Tools | |
Display Modes | |
|
|