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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Is the AI at least back to initial status? After the last official patch the AI is just a plain pain in the a** ...
It was better before I believe. As it is now it is fun killer turning like a gyro having rocket engines instead of piston engines and stuff. |
#2
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Now my game won't launch. I get the loading symbol and then the launcher stops responding.
![]() I7 975 ATI 5770 x 3 6 Gigs DDR3 Win 7 64 bit |
#3
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Same but I think its steam, rebooted my pc and now it is "updating steam platform" and has been for last 30 mins, up to 48%.
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#4
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TBH, I'm more concerned with all my performance issues coming back right now than anything else. The game is just as slow as it was at launch now. Hopefully they fix it before releasing it upon the world. |
#5
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Thanks Luthier! Loving the Patch as always -
Couple of weird bugs though - when i click fly, game disappears back to desktop, where i cant even see that clod is running on the task bar, just for 1 second, then game returns again and i'm in the cockpit, likewise when flying if i press escape, i go back to desktop briefly before returning to the game menu. - Game now wont let me alt-tab out to desktop properly, it seems to stay running as well as what i alt tab to! -ie right now as im typing this post i can see my track IR is still working and im still technically in game - ie everytime i press the "p" button here in the browser to type this, my game unpauses! - weird Im in two programs at once! All my keystrokes are still working in game! - New Player briefing screen is great before the missions - well done! The player plane loadout is great also, it sadly doesnt work though, whatever you enter doesnt register and you get the default settings for that mission anyway - great start though - Stutters over land seem to have improved again which is brilliant! - Multiplayer lobby - still no way to see who's on what team before you select a side. Specs - i5 2500 SandyBridge - 8GB RAM ATI 4870 1920x200 @60Hz Full Screen TRACK IR 5 Settings pretty much on medium, no SSAO, no Vsync, no AA Last edited by ReconNZ; 04-23-2011 at 12:21 AM. |
#6
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The game still does not use more than 25% of the CPU, which I believe is the main hinderance to performance.
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#7
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My perfromance is also cut into half with the new beta patch. The perfromance increase by the last offical patch is totally gone.
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#8
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Thank you 1C for kicking in the Vsync... when @ 60 fps, she is as smooth as a baby's behind - buildings and all. Buildings though, still sutter when loading
not too much of a FPS hit with AA x 4, which for the most appears to still work Thanks for plane option screen/ briefing when going into quick mission... but how to get the selected and customised plane to stick? (won't take until exiting QM and going back in, albeit minus customisation) still need to look at the pre-load/ cache setup as some controlpositions/ video/ console settings are still a bit funky going from one QM to the next QM
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 04-23-2011 at 04:23 AM. |
#9
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Above Le Havre harbour area my FPS is 5-10. Once I move above the city area where no water is shown, FPS is 40-50. This while using external view. Tried joining an online server: started the engine and then the whole computer froze so I had to reboot. Last edited by slm; 04-23-2011 at 06:09 AM. |
#10
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The game still does not clock up certain ATI cards to full 3D clock speeds. Full-screen mode has changed nothing.
There is a significant amount of users who are affected by this, most of them aren't even aware that their poor performance is due to this bug. |
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