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Controls threads Everything about controls in CoD |
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Not that this helps, but it's pretty neat don't you think?
http://youtu.be/Blem3FlkaMc |
#3
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Yes + when pressing ctrlF1 in CoD it zooms in per default (cannot be changed afaik) so the view is the same as using maximum zoom (or close to it) when u aiming for a target in IL2. So u first press ctrl F1 and it lean right/zooms in, then u zoom in even more with the normal fov button. In CoD u cannot be combat redy with ctrl F1 eneabled since u see squat whats happening around u. Its also a "animation" that takes a couple of seconds to kick in. Last edited by Baron; 04-21-2011 at 04:27 PM. |
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#5
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click mouse scroll wheel (? or one of the buttons) and shift right
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#6
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This might help some...(hope springs eternal)
Here's a BF109 pilot's perspective. Right eye open, left eye shut.... ![]() Left eye open, right eye shut.... ![]() And here is what a pilot with two eyes open would see.... ![]() And here we have the current set up in CoD. It also happens to faithfully, realistically, recreate what a Cyclops would see were he ever to fly for the Luftwaffe. ![]() ![]() |
#7
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No that is not what he would see.
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#8
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http://en.wikipedia.org/wiki/Reflex_sight
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#9
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So which is more real then ?
The perception of reality is so subjective. I think it's a viable alternative, and should be an option for those that wish to simulate real life Last edited by Hatch; 04-21-2011 at 08:46 PM. |
#10
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As a pilot that flies with HUD every once in awhile, no, that's not what you would see. If I adjust the HUD so only half of it is visible in my right eye, I don't magically see the reverse of that half mirrored on the left. I only see the half, unless I adjust it back to center. HUD, and reflector sights are pretty much the same thing, it's just that the HUD shows information from a processor, instead of only an image of a gunsight. The way it's modeled now is correct.
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