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Controls threads Everything about controls in CoD

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  #1  
Old 04-21-2011, 02:58 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
Do you ACTUALLY play Cod and try the shift+f1 in both games? Well, obviously not. If you had you would know that in Cod when pressing shift+f1 I can NOT turn my head around and track an enemy. In Il2 I could track an enemy when pressing shift+f1. Go try it yourself.
I don't have the game yet. That's why I'm asking you all these questions. So, the problem is not the location of the sight, the problem is that you can't turn your head when you're in Shift/F1 mode, right?
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Old 04-21-2011, 03:08 PM
drewpee drewpee is offline
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Not that this helps, but it's pretty neat don't you think?
http://youtu.be/Blem3FlkaMc
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Old 04-21-2011, 04:25 PM
Baron Baron is offline
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Quote:
Originally Posted by David Hayward View Post
I don't have the game yet. That's why I'm asking you all these questions. So, the problem is not the location of the sight, the problem is that you can't turn your head when you're in Shift/F1 mode, right?

Yes + when pressing ctrlF1 in CoD it zooms in per default (cannot be changed afaik) so the view is the same as using maximum zoom (or close to it) when u aiming for a target in IL2.

So u first press ctrl F1 and it lean right/zooms in, then u zoom in even more with the normal fov button.

In CoD u cannot be combat redy with ctrl F1 eneabled since u see squat whats happening around u. Its also a "animation" that takes a couple of seconds to kick in.

Last edited by Baron; 04-21-2011 at 04:27 PM.
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Old 04-21-2011, 04:35 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by Baron View Post
Yes + when pressing ctrlF1 in CoD it zooms in per default (cannot be changed afaik) so the view is the same as using maximum zoom (or close to it) when u aiming for a target in IL2.

So u first press ctrl F1 and it lean right/zooms in, then u zoom in even more with the normal fov button.

In CoD u cannot be combat redy with ctrl F1 eneabled since u see squat whats happening around u. Its also a "animation" that takes a couple of seconds to kick in.
OK It sounds like the sight view is not nearly as easy to use as before. I have seen people stick their head out the side of the cockpit. Can you shift your head over to look through the sight?
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Old 04-21-2011, 04:37 PM
Wolf_Rider Wolf_Rider is offline
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click mouse scroll wheel (? or one of the buttons) and shift right
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Old 04-21-2011, 05:10 PM
Lixma Lixma is offline
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This might help some...(hope springs eternal)

Here's a BF109 pilot's perspective.

Right eye open, left eye shut....



Left eye open, right eye shut....



And here is what a pilot with two eyes open would see....



And here we have the current set up in CoD. It also happens to faithfully, realistically, recreate what a Cyclops would see were he ever to fly for the Luftwaffe.



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Old 04-21-2011, 05:24 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Quote:
Originally Posted by Lixma View Post
And here is what a pilot with two eyes open would see....
No that is not what he would see.
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Old 04-21-2011, 05:33 PM
Lixma Lixma is offline
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Quote:
Originally Posted by KOM.Nausicaa View Post
No that is not what he would see.
http://en.wikipedia.org/wiki/Reflex_sight

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Because reflex sights provide an illuminated reticle, they are often used with both eyes open (the brain will tend to automatically superimpose the illuminated reticle image coming from the dominant eye onto the other eye's unobstructed view), giving the shooter normal depth perception and full field of view.
OK, what would he see?
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Old 04-21-2011, 08:43 PM
Hatch Hatch is offline
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So which is more real then ?

The perception of reality is so subjective.

I think it's a viable alternative, and should be an option for those that wish to simulate real life

Last edited by Hatch; 04-21-2011 at 08:46 PM.
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Old 04-21-2011, 08:55 PM
heloguy heloguy is offline
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Quote:
Originally Posted by Lixma View Post

And here is what a pilot with two eyes open would see....
As a pilot that flies with HUD every once in awhile, no, that's not what you would see. If I adjust the HUD so only half of it is visible in my right eye, I don't magically see the reverse of that half mirrored on the left. I only see the half, unless I adjust it back to center. HUD, and reflector sights are pretty much the same thing, it's just that the HUD shows information from a processor, instead of only an image of a gunsight. The way it's modeled now is correct.
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