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Controls threads Everything about controls in CoD

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  #1  
Old 04-21-2011, 09:09 AM
Pluto Pluto is offline
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Angry hey developers! patch the BF109 gunsights, please !!!!!!

... Sorry, but I can only close my right eye thats why I shoot a gun as a lefthander. Actually I am a righthander!

But I must say, the gunsights in the BF109 in Cliffs of Dover are a pain in the a... No british plane has such weird gunsights.
And its not true that german pilots had to aim with one eye closed because of their gunsights, that is rubbish!
I knew a real german pilot of that time and he would tell you its crap. The sight was not exactly positioned in the center, ok you had to lean a bit forward also ok, but you did not have to twist yourself like a corkscrew like you have to do in Cliffs of Dover just to see the crosshairs!
Aiming with only one eye is also crap, you loose the in depth perception and you have no feeling for distance anymore.

I have track-IR4 and it works well with 6DOF and all that comes with it.
I dont intend to buy track-IR5 just because of that messed up gunsight of the 109!
You can use it but you have to move and twist arround in your cockpit in order to see the crosshairs, thats rediculous and dont tell me real pilots also had to do that!
Make it usable like the one in the old IL2 flightsim (and that was not arcade)!
This one here is a joke!

Last edited by Pluto; 04-21-2011 at 09:35 AM.
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  #2  
Old 04-21-2011, 09:29 AM
41Sqn_Stormcrow
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I say keep the sight where it is historically but allow to switch to sight view with pressed button. I proposed a solution that me thinks does the trick and still sticks to realism as closely as possible and should allow still the immersivity and allow nonetheless to have realistic aiming with 109 sight. And it would even allow people who like the current way to continue.

Solution:
A button push should save temporarily the current head position like shift+f1 in old IL2. As long as this button is pushed this new position is maintained until the button is released. Of course head shake and g effects would be still working. So for aiming I would have to lean to the right finding the good position for aiming (which could be also quite difficult in the outcome), I press button and keep it pushed. So now my head position is locked to this saved position and I can view normally as I would with normal centre head position. I now have to steer and shoot while keeping the button constantly pushed (not THAT easy to do) in order to stay centred on sight. When I release my head will jump back to cockpit centre position. If you prefer the old ways you still could just lean right.

Those people shouting that this would dump down realism just don't understand that this thread is there because of available computer hardware which makes aiming with 109 currently absolutely unrealistic.
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Old 04-21-2011, 09:43 AM
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Raggz Raggz is offline
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Not gonna happen. They will never, ever move the sight in the bf109. This game is about realism. Luthier and the dev team will never compromise the models. And i hope they never do!
After playing the game awhile you won't even bother using the sight. You will "know" when to fire anyways.
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Last edited by Raggz; 04-21-2011 at 09:46 AM.
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Old 04-20-2011, 09:24 PM
snwkill snwkill is offline
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Quote:
Originally Posted by choctaw111 View Post
Close left eye---cntrl E

Trust me. It really works LOL
See that is funny because.... there is no one eye button, Ctrl+E is eject...

Apparently it needed an explanation...
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