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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 04-20-2011, 07:33 PM
Koyan Koyan is offline
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Join Date: Jan 2011
Location: A bridge too far
Posts: 51
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Here you are:

1440 x 900, 60 Hz
Full Screen
Model detail: High
Building detail: Low
Land detail: Medium
Forest: Low
Visual effects: High
Texture quality: High
Damage decals: High
Buildings amount: Unlimited
Land shading: Medium
Grass: On
Shadows: On
Roads: On
AA: 2x
SSAO: Off
Anti epilepsy: On (because i think reflection of the sun on front windscreen isn't really possible with the angle the screen has)

Land detail and Texture quality are imho the most important contribution to caching (lag cause)
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