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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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At last some positivity!
![]() The shadows and reflections on the cockpit glass are amazing. Shoot a train engine and watch the huge fountain of steam explode out. The way ships evade when under bomber attack. Reflections of clouds on the sea. Vehicles actually steer now. You can see their front wheels turn as they navigate roads. The way bomb explosions have a shockwave effect that throws damaged targets outwards. There is definitely gold to be gound in this sim. T.
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My whole life, all I've wanted to do is fly. Bomb stuff. Shoot people down. - - Topper Harley |
#2
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Tried to shot at a He-111 cockpit from a Hurricane in a head on... when I look over the shoulder after the pass, I see it slowly initiating a fatal dive.
Big surprise when I saw the track... bullets efectively killed the pilot and bomber saved his live by barely inches... but pilot took off his hands out of the controls before falling dead! |
#3
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I have to add a few more now ...
1. Aircraft causing shadows on other aircraft. In close formation, just watch the wing shadow from your wingman creep over your airframe - fab! 2. Ground shadows from patchy clouds. Makes the landscape so realistic that at first you don't notice it ... because of course it's just normal every day nature. 3. From a previous post in this thread, it appears that not just carb icing is modeled, but also pitot tube icing. The latter is the tube that pokes out into the airflow and measures your airspeed. If it gets clogged with ice (perhaps in cloud) you will get airspeed indication errors. I don't know yet if pitot heat or carb heat is modeled to avoid these RW issues, but I guess it's only a matter of time. 4. Canopy fogging up when in cloud. A really nice touch - not perfect yet as its animation is a little stuttery/rough - but a great touch none the less. 5. Tyres getting shredded to the rims and tyres still spinning on an upturned crashed aircraft. PPP
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#4
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That's a nice post!
What's amazing in this game is the level of detail in almost everything. I was amazed to fly over France and see windmills...working like real ones! I wonder whether they stop turning if there is no wind ![]() Cockpit shadows is another thing that amazes me. I just can't live without them anymore! |
#5
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![]() Last edited by Blackdog_kt; 04-21-2011 at 06:46 AM. |
#6
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Things that make me smile;
Control cables to the tail surfaces on Moth vibrate Clouds move and change shape constantly like real clouds The feeling of really being high up when looking at the ground The way the planes drop altitude when power is off, most sims leave you floating when power is off The really great and detailed and easy FMB The way the front crew member moves when you slip the Moth The early morning or late day lighting and shadows Many more to come I am sure. |
#7
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I'd love to agree with you PeterPan but i'm still waiting on my system.
I watch the Vids with aching jealousy ![]() He111. |
#8
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All the multiple details we found everywere in this game. It is awsome.
I like the idea that in a near future some skins shall be produced and used by many of us. Thanks to the production team. ![]() |
#9
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A lot of good ones in this thread.
For me it's definately the cockpit shadows, which more than once have led me to continually roll my aircraft to see how the shadows play against the rest of the cockpit (has led to not just a few crashes, as I'm quickly running out of altitude and options while mesmerized by the shadows). That, and the feeling of flying low over the terrain, hugging every little hill, valley and bump in the terrain. Especially fun to do in a 109 when you're being chased by a few very angry Spitfires. Just pay attention to your altitude and the terrain, lest you become PART of the terrain. Absolute best part, though: Sunset in hazy and partially clouded weather. Just makes me want to fly around watching it for hours on end. |
#10
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Another quick one from me,
The sense of speed and movement is just awesome, feels like your screaming through the air in all planes you could be in a bleinheim only going about 220mph but from looking out the windows and seeing details flash past it feels like your going so much faster, and that every aircraft has it's own little features and quirks none of them feel the same to fly each one is different from take off to landing and i'm loving discovering each and every little feature of these planes. Last edited by Fragal; 04-20-2011 at 09:27 AM. |
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