Quote:
Originally Posted by Feathered_IV
Tried the bail out. The first person is a good start, but could be better.
Should be a time interval between the Ctrl-E button push and the warp to outside of the cockpit. At the moment it feels more like a teleport than a bailout.
Better yet, make several key inputs required. Open canopy, disconnect oxygen and radio cables, undo straps and then over the side.
|
mmh.. it sounds overly complicated to me, we have enough key to assign already. i would be happy with something like this:
- add a three second delay between Ctrl-E and the pilot actually exiting the cockpit
- manually deployable chute (maybe even with some probability of failure!)
- ability to look around when falling in 1st person view
- and for God's sake, add the sound of wind when the pilot is falling in 1st person view!!