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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-16-2011, 08:24 PM
Doc_uk Doc_uk is offline
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Trim the ruder (ctrl + Z or X) some of them are misplaced from the central position.
Trimming the rudder has no or little effect on the right wing dipping

And its like i said befor, if i was a spit pilot, and this was fixable i would land and tell my crew to bloody sort it out

Last edited by Doc_uk; 04-16-2011 at 08:27 PM.
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Old 04-16-2011, 09:13 PM
b101uk b101uk is offline
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Trimming the rudder has no or little effect on the right wing dipping

And its like i said befor, if i was a spit pilot, and this was fixable i would land and tell my crew to bloody sort it out


It works 100% for me at stopping the right wing dropping.

Also certainly on the hurricane by default the rudder is trimmed slightly to the right ergo educing some RH role.

You do know you don’t need ailerons and can fly with the other 2 axis.
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Old 04-16-2011, 09:47 PM
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Voyager Voyager is offline
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Originally Posted by b101uk View Post


It works 100% for me at stopping the right wing dropping.

Also certainly on the hurricane by default the rudder is trimmed slightly to the right ergo educing some RH role.

You do know you don’t need ailerons and can fly with the other 2 axis.
Only if you don't have to much yaw coupled roll, and generally only if you aren't to concerned about line of flight intersecting the earth. One of the Wright Brothers' big innovation was roll control, which was kind of important.
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Old 04-17-2011, 01:57 AM
Space Communist Space Communist is offline
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Originally Posted by b101uk View Post


It works 100% for me at stopping the right wing dropping.

Also certainly on the hurricane by default the rudder is trimmed slightly to the right ergo educing some RH role.

You do know you don’t need ailerons and can fly with the other 2 axis.
Generally if you trim the rudder enough to completely counter-act torque you will end up side-slipping through the air. In real life the pilots wouldn't have noticed it as much as we do since there isn't nearly as much of a centering force on the stick. That is to say, the amount of left stick you would have to give it to counteract the torque wouldn't feel much different than holding the stick dead center. After holding it for a long time that would just seem like center to you. At least, this has been my experience since removing the centering spring on my stick.
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Old 04-18-2011, 07:51 AM
jimbop jimbop is offline
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Generally if you trim the rudder enough to completely counter-act torque you will end up side-slipping through the air. In real life the pilots wouldn't have noticed it as much as we do since there isn't nearly as much of a centering force on the stick. That is to say, the amount of left stick you would have to give it to counteract the torque wouldn't feel much different than holding the stick dead center. After holding it for a long time that would just seem like center to you. At least, this has been my experience since removing the centering spring on my stick.
Cable ties on your joystick spring helps wonders. Great on my x52 pro!
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Old 04-18-2011, 07:59 AM
Doc_uk Doc_uk is offline
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Yea it might well do.
But, most flight sims of today, have a option for this, its called easyflight control
it just takes away most of the hard work
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Old 04-18-2011, 09:52 AM
jimbop jimbop is offline
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Yea it might well do.
But, most flight sims of today, have a option for this, its called easyflight control
it just takes away most of the hard work
So you're talking about this happening when in an arcade-type mode? Surprising that it isn't level flight for that.
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Old 04-23-2011, 03:51 AM
Space Communist Space Communist is offline
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Cable ties on your joystick spring helps wonders. Great on my x52 pro!
Hah actually that's exactly what I came up with too (though I am just using an old Saitek Cyborg.) I have to keep my hand on the stick at all times now but it allows for much more precise and fine control.
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Old 04-23-2011, 04:30 AM
jimbop jimbop is offline
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Hah actually that's exactly what I came up with too (though I am just using an old Saitek Cyborg.) I have to keep my hand on the stick at all times now but it allows for much more precise and fine control.
Good to hear. It's surprising how much more control you get for the fine adjustments isn't it? Thanks to recoilfx here http://forum.1cpublishing.eu/showthr...t=19222&page=2 at post 20 for pointing me in the right direction.
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Old 04-24-2011, 08:42 AM
jimbop jimbop is offline
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I've just re-read the entire thread and I am now more confused than before. Can someone just explain what is causing the Hurricane FM to roll clockwise? Please don't say torque because the prop spins clockwise.

If it is gyroscopic precession then how did WW2 pilots manage to trim their aircraft for hands-free straight and level flight as quoted in this thread. Or didn't they? If the answer is rudder trim then the FM is wrong since you can only eliminate roll by using excessive rudder trim which causes side-slipping.

In IL-2 1946 you could use Hurricane's elevator and rudder trim for straight and level flight, no roll. In CoD you can't (well I can't, anyway). Which is correct?
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