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Controls threads Everything about controls in CoD

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  #1  
Old 04-15-2011, 12:28 AM
CharveL CharveL is offline
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Before last patch there was delay with gun firing but it seems mostly fixed.

Typically input lag is a side effect of low framerate in a demanding game so lowering settings can help.

Try turning off anthropomorphic control as another thing to try.

Otherwise it may be a windows issue.
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  #2  
Old 04-15-2011, 08:57 AM
FZG_Immel FZG_Immel is offline
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anthropo is off.. helped a bit to reduce it, but not completely. My framerate is not bad... 45 on land, 80 on water.
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  #3  
Old 04-15-2011, 09:14 AM
angrueo angrueo is offline
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I managed to almost completely get rid of input lag messing with Nvidia Control Panel.
I set Maximum prerendered frames to 0 and it disapperared.
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Old 04-15-2011, 11:16 AM
SEE SEE is offline
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Quote:
Originally Posted by angrueo View Post
I managed to almost completely get rid of input lag messing with Nvidia Control Panel.
I set Maximum prerendered frames to 0 and it disapperared.

same here.........now trying mpf's at 1 as a compromise.
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  #5  
Old 04-15-2011, 12:23 PM
FZG_Immel FZG_Immel is offline
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Quote:
Originally Posted by angrueo View Post
I managed to almost completely get rid of input lag messing with Nvidia Control Panel.
I set Maximum prerendered frames to 0 and it disapperared.
Interesting. will try that
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  #6  
Old 04-15-2011, 02:10 PM
FZG_Immel FZG_Immel is offline
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I noticed a slight improvement, but so slight I cannot assure it's just a placebo effect/impression that I have..


Tell me... Do your guns fire EXACTLY in the same moment you pull the trigger ? I mean, in the same micro second ?
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  #7  
Old 04-15-2011, 03:21 PM
AndyHill AndyHill is offline
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Downloading the latest patch, hopefully it'll improve the issue. For me, if I pull the trigger quickly enough, the guns will fire only after I've already released it. Same goes for all controls.
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  #8  
Old 04-15-2011, 03:33 PM
AndyHill AndyHill is offline
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Might be placebo, but after a quick test (and I did reduce some settings so fps is better in general) lag seems to be greatly reduced. Needs more testing, though.
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  #9  
Old 04-16-2011, 09:50 AM
Seeker Seeker is offline
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I hadn't noticed delay on axus controls, but I get trigger delay too.
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  #10  
Old 04-16-2011, 12:40 PM
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322Sqn_Dusty 322Sqn_Dusty is offline
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All of the above problems with trigger/ axes input delay count for me also.
Track ir doesn't work properly (natural pint has no profile for it yet, thet're working on it.).
The clickable pit does respond very poor, I couldn't move levers on multiple occasions, it also didn't respond to the keystrokes linked with the levers..ended up flying with gear down and wrong mixture/radiator settings.

In case of emergency the bail order also doesn't respond. Bailing out > open or jettison hood, roll over if possible and hit the ctrl e..nothing... oh and don't forget to put the chute on your pilot char...(see comment in manual).

The april 15th beta did increased the flyability in fps on higher settings. But input is in most cases terrible.

Intel Q9550 @ 3.4
4GB Ram
2x Rad HD4890OC 1GB xfire
Saitek X52 pro
Saitek lever quadrant
Saitek Rudders
Win7 Ultimate 64bit

Last edited by 322Sqn_Dusty; 04-16-2011 at 12:43 PM.
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