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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I'm using creative soundblaster products for about 17 years or so now and never ever had one single problem to complain about.
AAA sound here with an first gen X-Fi right now. Went through DOS 5.0 to 6.1, win 95, ME, XP, Vista 32 and 64 Bit as well as Windows 7 64. I never had a single issue with creative drivers. Friends often had different products and I always came to the conclusion, that my soundblaster sounds better and is more accessible than any other stuff. I'm fully satisfied for ages now. Can only recommend creative from my point of view. Face it ![]() |
#2
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![]() Do you work for Creative Labs? But hey ... if it works for you fair play. |
#3
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lol. He does have a point though. Soundblaster was almost the default for dos games back then, it was semi plug and play. If you had a generic sound card you almost allways had to mess with IRQs and DMAs to get the damn thing to work. Ah the fun of making boot disks.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#4
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Much as Creative have had some good cards, they have made some garbage too, also there was that case where they lost a lot of customers when they tried to stop a third party guy making free drivers for Audigy's and such like that Creative refused to carry on supporting for Vista I think it was, they backed down on that one, they had to. I don't think I'd ever support any bit of silicon to the hilt, as soon as I see something better I'll go for it, no brand loyalty here ![]() |
#5
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![]() But you are right, I'm a fanboy to put it that way. But my mood could easily change if I would run into problems with creative labs sometime. My money will always be invested properly, even if that means to change my brand ![]() -- As to onboard sound: unless you have a decent soundprocessor on your mainboard, never go with onboard sound. The sound might be ok nowadys but the performance isn't. Your CPU has got to process sound here. Using a soundcard frees ur CPU and that way increases your fps ![]() Also, a onboard soundcard is most likely not capable of bringing you complex sound effects or precise surrond positioning. |
#6
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Sorry for quoting myself but it just fits:
@Oldschool61: Quote:
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#7
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#8
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Creative XiFi external USB
plus eDimension ForceFeedBack headphones,no contest best gaming experience ive had so far ![]() ![]() ![]() ![]() |
#9
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__________________
“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.” ― Christopher Hitchens |
#10
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The difference between onboard and dedicated SC is narrower than it was years ago but the difference is still night and day. Why anyone would pay hundreds of dollars/pounds for a new rig and then use onboard SC is beyond me. "It's good enough" is the usual reply, but anyone who has tried a good SC compared to onboard usually never goes back to onboard.
I am using a Xonar DX, the positional audio and range of sounds from it compared to onboard is amazing. See this review from a few years ag o for the Xonar DX, the listening tests mostly apply to music but I found the same for games. For example in my tests on Rise of Flight the onboard sound was tinny and lacked range compared to the Xonar DX. http://techreport.com/articles.x/14500/6 Last edited by ICDP; 04-15-2011 at 02:58 PM. |
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