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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Do you also want less-saturated colours (more grey-ish instead) | |||
Yes |
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89 | 51.45% |
No |
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84 | 48.55% |
Voters: 173. You may not vote on this poll |
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#1
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What is lacking in this Sim so far is weather conditions with lots of clouds and generally less then ideal weather conditions, which usually are responsible for more desaturated color palettes. I hope these are properly added to the game once the dynamic weather system in the pipeline is implemented. P.S. Gnah, Strike beat me to it.
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#2
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#3
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I'm against it.
The world looked the same as today. Just because cameras back then weren't able to capture the true colors of the world around us, it doesn't mean the world looked less saturated. It all depends on the light, in the real world as in the game. COD has, in my opinion, the most advanced lighting engine in a sim. Once the new weather engine is released, we'll see more clouds in the skies and more clouds means less light getting to the ground and less bright colors of the terain. The terain textures look a bit more like early-mid summer not late summer, but desaturating everything is not the solution. After SDK is released, maybe we can get modified maps, with late summer/fall textures. That will get us a much better fix then just global desaturation of textures. |
#4
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Oleg didn't make this video. A forum member called Biltongbru did. He has made some excellent videos with Il-2 (and now with CoD) and his attention to detail is amazing...he has even tried to source the best reproduction flight-gear available for the actors in his films (with a little bit of help
![]() So the effects seen here were probably added after the video was captured...nothing to worry about, gents! Last edited by philip.ed; 04-14-2011 at 07:19 PM. |
#5
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Of course, if the greens were less "teletubbiesques", this would help.
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#6
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If I look outside on a bright sunny day my grass doesn't look like green plastic ![]() |
#7
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Gamma slider in game would fix this all. I don't want to mess with it in video drivers. |
#8
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Right. It's not the colors that are at fault, it's the fact that 40's Britain was shrouded in coal-burned pollution ALL THE TIME. Remember, every house had a fireplace, most had more than one. Each of those fireplaces burned coal. Add to that all the factories burning coal and there's a good reason it was grey. You know London was known as "The Smoke" right? And Edinburgh "Auld Reekie"? Almost 5000 people died in a one week period in London in the 50's just due to an episode of excessive smog.
Britain in the 40's was grey and dreary and dark. That's not Hollywood, that's reality. Here's a great statistic: "There has been an astonishing hundredfold reduction in atmospheric particulate levels in London over the last fifty years and the air, in most respects, is cleaner in the capital city than at any other time since the middle ages." Last edited by maclean525; 04-14-2011 at 08:47 PM. |
#9
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Personally I'd like Oleg to choose how the colours should look. He has a better knowledge of photography and how things should look from the air than most people here, and I'd prefer us all to have the same settings. If there are gamma sliders etc, people will set them to show the enemy as clearly as possible, with no regard for historical accuracy.
And how many of you have calibrated your monitor?
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i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 Last edited by Triggaaar; 04-14-2011 at 10:23 PM. |
#10
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A sect, it's a sect, the temple of the green God who sees colors from the sky better than Chuck Norris !!!
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