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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 04-11-2011, 09:58 AM
Avionsdeguerre Avionsdeguerre is offline
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A strange website lol
http://www.cliffsofdover.fr/addskin2.php
http://www.cliffsofdover.fr/skin2.php ...
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  #42  
Old 04-11-2011, 10:40 AM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by Friendly_flyer View Post
Eh, what extractor?

Is that the panel-lines as mapped in CoD? If so, could I ask you really, really nicely if you could extract the Hurribird too and post it here?
Here you go. Plus a few more

Below are jpeg only. Better resolution DDS's are here: http://www.megaupload.com/?d=V9QIJN7P Included are Hurri, Do17, He11, Spit, 109, 110, 88 and Blenheim IV.

BTW: the extractor is the one made by Kegetys that allows the performance increase everyone is talking about right now. Should be easy to find.



There will probably be something similar released officially later, but these should do nicely in the meantime. Looking forward to seeing those skins

Last edited by Feathered_IV; 04-11-2011 at 10:58 AM.
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  #43  
Old 04-11-2011, 11:55 AM
senseispcc senseispcc is offline
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Cool take care and wait a little.

Ithink I have read somewhere that the skins of the planes should not impair with the panels and other details of the planes! Some templates are announced but not the one you have extracted for some file in the game. I shall try to find back this post from long ago.
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  #44  
Old 04-11-2011, 05:11 PM
Danny M NL Danny M NL is offline
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Nice, let's put some swastika's on those He111's...
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  #45  
Old 04-11-2011, 06:26 PM
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Friendly_flyer Friendly_flyer is offline
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Thanks Feathered, but what program do you use to open the files for editing? My Photoshop does electronic the equivalent of staring blankly at me.
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Last edited by Friendly_flyer; 04-11-2011 at 06:32 PM.
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  #46  
Old 04-11-2011, 10:13 PM
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Shado Shado is offline
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Lets get skinning

You need DXTbmp or the DDS plugin for Photoshop Friendly Fire
Attached Images
File Type: jpg 1.jpg (288.5 KB, 90 views)
File Type: jpg 2.jpg (484.1 KB, 77 views)
File Type: jpg 3.jpg (527.2 KB, 81 views)
File Type: jpg 4.jpg (425.9 KB, 81 views)
File Type: jpg 6.jpg (400.4 KB, 63 views)

Last edited by Shado; 04-11-2011 at 10:39 PM.
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  #47  
Old 04-12-2011, 12:24 AM
DoolittleRaider DoolittleRaider is offline
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Please glance over this thread: http://forum.1cpublishing.eu/showthread.php?t=17959

In it I raised the matter of historically incorrect aircraft markings (Unit ID code markings on fuselage, incorrect Balkenkreuzen, etc) as were being seen in the weekly updates. Others raised points of inaccuracies in RAF roundel coloring, tail insignia/flash colors, etc.

I was told repeatedly not to worry, that my observations/suggestions were premature, because the screencaps were just of W.I.P. skins, that the markings shown were just "Placeholders", that correct markings would be in the Release version, and that in any event the user would have complete flexibility to place/modify/select markings as he saw fit.

In the released versions of ClOD, however, nothing seems to have been changed/corrected with regard to correct historical markings.

I do not yet have ClOD (I'm in US)
Question: Can the historical errors such as those which I mentioned in my "Constructive Comments" thread be corrected by the user in ClOD as it has been released? I've looked at the German manual, and seen the markings section, but it does not have flexibility in markings placement/location, and seems to have only limited flexibility in markings selection/colors.

Question: Will the 3rd party skinners be able to correct the markings/placement, or does the 'Layer' system of the skins prevent that?

Opinion/question: IL-2 when first released had the same default 'absence' of the hakenkreuzen...yet there was an almost immediate "quasi-3rd party" 'fix', and it did not involve the feared "Modification" of the code!

Why would 1C have not followed the same procedure with ClOD as they did with IL-2? Why would they design ClOD to be impossible (or seemingly much more difficult) to 'fix' by some 3rd party person to allow use of hakenkreuzen by those who want them? Did anyone go to jail or pay a fine in a German court for the Hakenkreuzen "mod" used in IL-2 worldwide for 9 1/2 years???
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  #48  
Old 04-12-2011, 04:13 AM
csThor csThor is offline
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Quote:
Originally Posted by DoolittleRaider View Post
Opinion/question: IL-2 when first released had the same default 'absence' of the hakenkreuzen...yet there was an almost immediate "quasi-3rd party" 'fix', and it did not involve the feared "Modification" of the code!

Why would 1C have not followed the same procedure with ClOD as they did with IL-2? Why would they design ClOD to be impossible (or seemingly much more difficult) to 'fix' by some 3rd party person to allow use of hakenkreuzen by those who want them? Did anyone go to jail or pay a fine in a German court for the Hakenkreuzen "mod" used in IL-2 worldwide for 9 1/2 years???
Because since last year Russia has a new law on "national-socialist propaganda" which is as clear as stirred mud. Because it is so unclear (and because of the realities of modern Russia) 1C - the mother corporation - decided to omit any swastika from new game releases for safety reasons. As it stands now even the provision of a way to add the swastika by a gamer could (theoretically) put them in serious legal troubles. All it takes is an accuser with a grudge, a state attorney with ambitions and a judge with a bad attitude and 1C is on trial. And they seem to like their show trials over there.
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  #49  
Old 04-12-2011, 05:10 AM
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Last edited by kristorf; 04-12-2011 at 05:12 AM.
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  #50  
Old 04-12-2011, 05:46 AM
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Feathered_IV Feathered_IV is offline
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Nice job Kristorf. I've still got your Geoffrey Wellum one from the original Il-2 one of my all time favourites. Looking forward to seeing where you go with Cliffs of Dover
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