Yep, another issue. I'm not entirely sure AI planes (I'll call them that if a player leaves the plane) actually take up a slot on the server. But it's certainly likely they take up the spawn point, as this is adjustable in the FMB.
As far as I'm aware, there are no immediate options in the FMB to ensure removal of AI planes after a certain period.
Possibly some script can be added.
I've been looking into the FMB MP aspect, so will look to address this if possible.
Be even better if people already know it though. :p
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