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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 04-09-2011, 06:19 PM
reflected reflected is offline
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Originally Posted by Redroach View Post
Heh, sorry, but I hat do smile about that for a long time
Being a test pilot is not just "fly around somehow" and then bash the developers. You also have to get your physics right. You have to be the absolute master over your machine (and I seriously doubt anyone has already mastered CEM to the full extent) - and you have to be able to set reproduce-able conditions.

Well, the third point is not even conceivable right now from what I read here, but the first two... Guys, I'd respectfully suggest doing a lot more "flight schooling" before you jump to conclusions like "Plane XX is woefully undermodelled" or "They've got to get their flight models right". No, it's the other way round - people got to get their test flights right, judging from what has been written here.
I hope the devs don't jump to overly nervous conclusions... but, seeing they are all battle-hardened veterans with own flight experience, I shouldn't be too scared, I hope
OK master test pilot, go ahead and fly it at 350 mph level!
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  #2  
Old 04-09-2011, 06:25 PM
41Sqn_Stormcrow
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The spit 2a should have a Merlin XII which ran at 9 lbs/ sq.in without boost cut-out. I believe that no plane would be fitted with a boost indicator that even doesn't show the nominal max boost. Currently the clock only shows 8 with boost cut-out. Also you have to have boost cut-out to exceed 6.2 lbs /sq.in

I think this is a bit strange. I think our Spit 2a is no Spit 2a but a Spit 1a with small modifications.
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  #3  
Old 04-09-2011, 08:49 PM
*Buzzsaw* *Buzzsaw* is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
The spit 2a should have a Merlin XII which ran at 9 lbs/ sq.in without boost cut-out. I believe that no plane would be fitted with a boost indicator that even doesn't show the nominal max boost. Currently the clock only shows 8 with boost cut-out. Also you have to have boost cut-out to exceed 6.2 lbs /sq.in

I think this is a bit strange. I think our Spit 2a is no Spit 2a but a Spit 1a with small modifications.
The graphics model is of a Spit II. It has the six exhaust stubs per side instead of three, and there are other elements.

However, it doesn't even have the performance of a historical BoB Spit Ia at +12.
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Old 04-09-2011, 10:01 PM
ICDP ICDP is offline
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Quote:
Originally Posted by *Buzzsaw* View Post
The graphics model is of a Spit II. It has the six exhaust stubs per side instead of three, and there are other elements.

However, it doesn't even have the performance of a historical BoB Spit Ia at +12.
The Spitfire II did not have six exhaust stubs per side, it had three. Have you tested the MkII in CoD yet? At SL it is getting correct speeds even with only 9lbs boost, I haven't tested all other altitudes yet but so far it looks like only the boost is being reported wrong.

So far the indications are that the MkIs are not modelled correctly and the CSP is broken on the MkIa, they both underperform quite badly.

The 109E is also performing well below its actual real performance.

It seems there is a lot of work required on getting the FMs and performance fixed on most aircraft.
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  #5  
Old 04-09-2011, 10:04 PM
reflected reflected is offline
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I tried to fly the Spit MKI with full CEM. If you give enough throttle to climb a little the oil temperature goeas above 90 and your engine dies. Incredible...

And no, I'm not a sim noob, I know what's what in an aeroplane.
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