![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
No visible performance gain for me, though I did notice a few new bugs (or at least ones I didn't encounter over the last week)
-Planes have white edges at times and tend to flicker, texture seems to load only partially when it happens. -Low over London my cockpit glass and recticule disappeared for a few seconds ,then ended up disappearing all together. also visible in 3rd-person mode. -game hung up after trying to leave the debriefingscreen when exiting the "bomber intercept" quickmission. Specs : 32bit XP 2.8GHZ Intel core2duo ATI 4850 4GB DDR-2 ram Last edited by KG26_Alpha; 04-07-2011 at 04:55 PM. |
#2
|
||||
|
||||
![]()
Patch installed, no issues at startup. On water with 6 Spitfires and 6 bf109 it is quite stable on 50-60 fps. Very rare little dropdowns to 37-38.
But the stutter is still there, althought it is very very fast paced and fine-biased now, giving a felling of overall smoothness Going to the acid test now (Land, London, trees...) q9550 2.8 ghz gtx260 1732MB 4gb corsair raptor WD hard drive 10k rpm win 7 home premium 64 bit Resolution: 19" at 1440x900 Tried free ride over London, 6 Spitfires. Average FPS is 35-39, but stutters like a beast. Still very fast baced tiny stutter, but it is continuous. Low Buildings, no trees, high models, high decals, high visualFX, the rest on medium. Last edited by Conte Zero; 04-07-2011 at 04:44 PM. |
![]() |
Thread Tools | |
Display Modes | |
|
|