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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-06-2011, 06:33 PM
Strike Strike is offline
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Join Date: Jul 2010
Location: Norway
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Quote:
Originally Posted by Armatian View Post
They can be employees, but not yours, if don't like a product don't buy, buying something it's not a ticket for complaining, you get a license to use as is.
I see you spoke from eagerness to have a great sim, at least you said "please keep working 12hs" but i don't know if you work, but too much work can make a mess of you, and prevents the best solution to be found.
Well said, though listening to Luthier talk about 12 hours a day 7 days a week since mid-summer I can't help but think that some of the motivation HAS to come from enjoying working on such a project, or at least being more than average interested in it.

To be honest if I was told to work 12 hours straight for a year without really any weekends I wouldn't handle it unless I was doing something I love. I'd never bother to refuel an aircraft, inspect it carefully and painstakingly thorough or send it on night-ops at 3 am after being at work for over 10 hours already unless I enjoyed it. I like the streamline shapes of aircraft, love the aviation environment, smell of JP-8, keeping aircraft in ship-shape and mission-ready. I'm proud of what I do, and it motivates me.

Still... let's face the facts, work is work. You're not resting, your brain is constantly working, thinking, solving... people need rest. Period. I think the efficiency-meter will plummet over time, not only towards the end of a long day, but gradually over long days over long weeks over very long time.

So yes, I'm very amazed that they keep working, and for that I'm grateful!
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