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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-03-2011, 04:36 PM
PVT_Shepperd PVT_Shepperd is offline
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Join Date: Apr 2011
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I agree to some degree. I´ve also played several hours and got fun. But there were also moments where I wanted to blast something up (something else but my engine ). I´ve no problems with performance. Okay, I won´t start a bigger battle over London but I can have Dogfights with up to twenty aircraft and thats okay. Most of the time I´ve been annoyed because of the total lack of information. I don´t know how to manage the engines because I don´t even know the allowed temperaturs (from CoD documentation). Some aircraft have different systems than documented in the manual (eg Hurricane mixture). There is no mission briefing in the campaign. I´ve to start and don´t even know my callsign, don´t know which direction. I get no information at all.
And thats annoying me. Its a very good game with huge potential but it lokks to me as if they got used to their aircraft and mission design that they forget about all documentation. I hope that tere will be more like checklists and briefings.
See you in the Air
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