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Performance threads All discussions about CoD performnce

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  #1  
Old 04-03-2011, 10:07 AM
Fall_Pink? Fall_Pink? is offline
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I tried the ram disk solution, but I'm afraid it won't help CoD. I've checked and even made a 4 Gb ram disk and placed the entire 'parts' dir. on it, but stuttering was still there. The stutters are therefore not caused by slow and/or frequent hard disk access. It's the game and render engine that produce these stutters and is not related to hard disk access.

Rgs,
FP
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  #2  
Old 04-03-2011, 10:13 AM
Kankkis Kankkis is offline
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Quote:
Originally Posted by Fall_Pink? View Post
I tried the ram disk solution, but I'm afraid it won't help CoD. I've checked and even made a 4 Gb ram disk and placed the entire 'parts' dir. on it, but stuttering was still there. The stutters are therefore not caused by slow and/or frequent hard disk access. It's the game and render engine that produce these stutters and is not related to hard disk access.

Rgs,
FP
How was you hd, im pretty sure it used it because allways when i got stutter, my hd light is blinking. When it is smooth my hd doesen't do anything.
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  #3  
Old 04-03-2011, 01:08 PM
Fall_Pink? Fall_Pink? is offline
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When I had the ram drive enabled (I tried 2 and 4 Gb for sfs file), no disk access was going on, but I still had the stutters. I did not see any improvement, although it's quite a nifty and smart thing to do. I guess CoD still has a long way to go and will need several big core patches before it's a smooth over land as over sea.

Rgs.
FP

Ps. I'm using a RAID1 disk config so read ops., if any, should still be fast.
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  #4  
Old 06-03-2011, 07:41 AM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by Fall_Pink? View Post
I tried the ram disk solution, but I'm afraid it won't help CoD. I've checked and even made a 4 Gb ram disk and placed the entire 'parts' dir. on it, but stuttering was still there. The stutters are therefore not caused by slow and/or frequent hard disk access. It's the game and render engine that produce these stutters and is not related to hard disk access.

Rgs,
FP
No Joy for me I still get micro stutters which are only really visible if I look hard enough.

AS you say I think it is down to the rendering....maybe my GTX460M isn't quite up to the job. I know it's a stretch to play COD on a laptop.
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Old 06-03-2011, 08:27 AM
Ataros Ataros is offline
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No Joy for me I still get micro stutters
Check out a link #5 in my sig as it can be antivirus or power-management, etc.
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  #6  
Old 06-03-2011, 09:16 AM
335th_GRAthos 335th_GRAthos is offline
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Originally Posted by JG5_emil View Post
No Joy for me I still get micro stutters which are only really visible if I look hard enough.

AS you say I think it is down to the rendering....maybe my GTX460M isn't quite up to the job.


Well, this is one of the best explanations, I have the same problem when I run Black Death.
When I play online I do not notice it.
It is defintively the limit of the GPUs today (ok, ok, in combination with "less than perfectly optimised" programming + incrediobly complicated options) which probably will be solved two or three generations later...

I have noticed this as well because my friends fly CoD in much smaller GPU systems than mine and they experience this in situations where my rig runs smoothly.
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Old 06-04-2011, 05:05 AM
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Originally Posted by 335th_GRAthos View Post
Well, this is one of the best explanations, I have the same problem when I run Black Death.
When I play online I do not notice it.
It is defintively the limit of the GPUs today (ok, ok, in combination with "less than perfectly optimised" programming + incrediobly complicated options) which probably will be solved two or three generations later...

I have noticed this as well because my friends fly CoD in much smaller GPU systems than mine and they experience this in situations where my rig runs smoothly.
Yes blackdeath is where i notice it most....I am a bit OCD about such things even though my game runs pretty well....as soon as I see something I dont like even in a fairly pointless benchmark like black death I have to fix it It was the same in IL2 when the made the perfect water....my game ran great but I had to have it.....never did get perfect water without micro stutters :p

I am going through some of the other suggestions in the previous posters sig...there are a lot
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  #8  
Old 06-04-2011, 08:43 AM
335th_GRAthos 335th_GRAthos is offline
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Well, there is an easy way to test it...


Make your screen window 1024x768 and check whether the problem still exist (I bet it will not).

Install a SW lke GPU-Z or NV monitor (I forgot the name ) and watch how the VRAM usage is reaching the maximum memory installed in your card. I bet your problems start when your available VRAM is reaching its full capacity.
Subsequently, you know how to fix it...

Personally I say, 2-3 generations of GPU cards we need to wait before we can see real improvement happening....

~S~
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  #9  
Old 06-05-2011, 05:20 AM
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JG5_emil JG5_emil is offline
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Quote:
Originally Posted by 335th_GRAthos View Post
Well, there is an easy way to test it...


Make your screen window 1024x768 and check whether the problem still exist (I bet it will not).

Install a SW lke GPU-Z or NV monitor (I forgot the name ) and watch how the VRAM usage is reaching the maximum memory installed in your card. I bet your problems start when your available VRAM is reaching its full capacity.
Subsequently, you know how to fix it...

Personally I say, 2-3 generations of GPU cards we need to wait before we can see real improvement happening....

~S~
Yes I have a gaming laptop so I didn't ever expect it to run half as well as it does. My graphics card has 1.5 GB of VRAM though but maybe its just not powerful enough.

Anyway I'm not moaning just a fiddler at heart and can happily fly certain missions with TIR and will be buying a real computer soon although I am hanging on till I hear of people having success with triple monitors.
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  #10  
Old 06-13-2011, 03:20 PM
ATAG_Doc ATAG_Doc is offline
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Turn off mirror? How?
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