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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-31-2011, 06:28 PM
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Raggz Raggz is offline
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I would like this to. The weapons firing is so loud comparing to the rest. Would like to tone it abit down or the rest up heh
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Old 03-31-2011, 07:04 PM
TeeJay82 TeeJay82 is offline
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haha ye... the first time i fired the guns i threw my headset off... never fired a round since.. burnt child fears fire

gonna let this game lay on my hdd and bake until the next patch comes out

Last edited by TeeJay82; 03-31-2011 at 07:07 PM.
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Old 04-09-2011, 01:24 PM
Tone71 Tone71 is offline
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Quote:
Originally Posted by Raggz View Post
I would like this to. The weapons firing is so loud comparing to the rest. Would like to tone it abit down or the rest up heh
Couldn't agree more. I have to turn the master volume down to get the cannon sounds at an acceptable level but then can barely hear anything else!
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Old 04-09-2011, 01:43 PM
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JG52Krupi JG52Krupi is offline
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Yes please, more sound sliders
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Old 04-09-2011, 02:03 PM
MD_Titus MD_Titus is offline
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+1

basic function really
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Old 04-09-2011, 02:39 PM
doghous3 doghous3 is offline
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you can adjust various ingame sounds via the conf.ini file.

not perfect, but it's a workaround for now.
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Old 04-09-2011, 02:43 PM
Steuben Steuben is offline
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How? Pls tell me. What settings i need to change in config.ini?
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Old 04-09-2011, 02:59 PM
doghous3 doghous3 is offline
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YOu have to edit the conf.ini file that is located in your documents folder, not the one in the steam folder.

At the bottom is the [sound] section.

They are located there.

my conf.ini -


[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2 <---- i think
MusicVolume=10 <--- menu music
ObjectVolume=7 <----
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8 <--- radio chatter
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=0


I think that's all. I tried playing with PTTMode, but didn't seem to help get voip working if indeed it even does.
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