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  #1  
Old 03-31-2011, 06:28 PM
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ZaltysZ ZaltysZ is offline
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Quote:
Originally Posted by Biggs View Post
Its odd because if ur just flying the plane the bullets still have the correct physics they drop as they should its just when you make inputs on the control surfaces that the aiming gets all wonky.
It was posted on sukhoi.ru, that tracers, leading the sight the moment you push the rudder, is a graphical bug, which will be fixed in upcoming patches. Supposedly bullets already have correct trajectory and will hit the target where they should.

I have tested the "leading" bullets against the stationary ground targets and can't say there has been any lead, except the incorrect tracers.
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Old 03-31-2011, 06:33 PM
David Hayward David Hayward is offline
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They should be able to fix that pretty quickly.
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Old 03-31-2011, 08:17 PM
Meek Meek is offline
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I have experienced this too, however, I'm quite ignorant about ballistics and WW2, so I'm especially ignorant about WW2-era ballistics.

I assumed it was because of the movement of the aircraft, it slightly "slinged" the bullets in the direction of the yaw, kind of like an incredibly weak (with effects visible at range) Wanted-esque bullet curving.

Dunno if it's realistic or not, that's just what I made of it.
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Old 03-31-2011, 11:34 PM
Biggs Biggs is offline
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Im not sold on it just being "graphical" there have been several instances where the bullet stream missed completely do to this issue... if your saying it didnt mess with teh physics of it then i should have definitely got hits.... Im talking about closer than .20 away and time slowed by 1/4, theres no way you can miss... yet the bullet stream looks to have missed.
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Old 03-31-2011, 11:56 PM
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TheGrunch TheGrunch is offline
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Did no one read Herra Tohtori's post? It's about the effect of relative wind on the bullets. If you're not in co-ordinated flight they will go further in the direction of slip because the relative wind hits the side of the bullet.
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Old 04-01-2011, 12:16 AM
David Hayward David Hayward is offline
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Biggs, do you see the same thing from the external view?
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Old 04-01-2011, 12:30 AM
Biggs Biggs is offline
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Quote:
Originally Posted by David Hayward View Post
Biggs, do you see the same thing from the external view?
yep
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Old 04-01-2011, 01:47 AM
baronWastelan baronWastelan is offline
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Quote:
Originally Posted by TheGrunch View Post
Did no one read Herra Tohtori's post? It's about the effect of relative wind on the bullets. If you're not in co-ordinated flight they will go further in the direction of slip because the relative wind hits the side of the bullet.
Sounds great to me! Can you setup a wind in FMB, say 100 MPH, and fire while sitting still on the ground and see the effect that way? I suppose you could man a side gunner position on a bomber in flight and see the deflection that way, if such a position is available to the player He 111 maybe??

Last edited by baronWastelan; 04-01-2011 at 01:50 AM.
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Old 04-01-2011, 01:50 AM
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Not sure! I'll try and have a look later.
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Old 04-01-2011, 04:24 PM
JG14_Jagr JG14_Jagr is offline
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Its important to remember that the "bullets" you see are not real. There is a math/physics model that determines where they hit, and how they perform, and then there is a graphical representation to give you the eye candy..they are NOT related or bound together by any physics.. if the "tracers" look wrong it does not mean the bullets are not impacting where they should..
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