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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-31-2011, 08:18 AM
ATAG_Bliss ATAG_Bliss is offline
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Join Date: Mar 2010
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Fellas,

It is my understanding that in MP the dedicated machine is doing the majority of the work with regards to AI calculations and objects. In theory, at least from what little I know, all you should be doing joining a MP battle is seeing and computing your own physics. All the other planes in the sky should be computed/calculated by the dedicated machine with your machine, obviously, having to draw them. IMO, you should actually have better performance online because of this. In a SP mission your own machine has to calculate everything. I think it's a big relief on systems with dedicated machines for MP, but time will tell.

We bought this as our dedicated machine for MP servers with COD in mind:

Two Intel Xeon L5640 processors (twelve physical 2.26ghz cores on QPI + hyperthreading + turbo)
48 GB DDR3 ECC memory
1000mbps (1 gigabyte per second) upload/download bandwidth

We want to be able to recreate the Battle of Britain in a huge campaign. I think once things get more optimized and the dedicated machine is able to take the stress it's supposed to be able to use, the much larger battles will come. I want to see 1000 planes in a MP mission someday!
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