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Technical threads All discussions about technical issues

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  #1  
Old 03-31-2011, 01:55 AM
Biggs Biggs is offline
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Quote:
Originally Posted by scorpac View Post
Hello all,

do you have the same Problem?

When you pull up or down or left and right and shoot while doing that, even if you move soooooo slowly, the guns totally shuut up down left or right so its impossible to aim
NO i noticed it too.... they "point" with your movements... its not like last game where the dot was EXACTLY where ur bullets were gonna go... NOW its like the bullets will go where your last movement before you fired was...IE: if you give it left rudder right before you fire... ur bullets will be LEFT of the dot...if you rudder right, just before firing, ur bullets will go RIGHT of the dot...

its a new way of having to think about aiming...

you have to STEER your bullets now...

I almost fell like its a bug.

Go ahead and give it a try, take a hurri out against a bomber or something (with lots of tracers so u can see).. its very odd

Last edited by Biggs; 03-31-2011 at 01:58 AM.
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Old 03-31-2011, 04:08 AM
Biggs Biggs is offline
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Bump...

Anyone else notice this problem?
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  #3  
Old 03-31-2011, 03:53 PM
Biggs Biggs is offline
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Im bumping this again... This is a very serious issue... and should be the first gameplay bug to be addressed!

I did a gun test (with a Hurricane) and its absolutely comfirmed... the gunnery physics are wrong/bugged...

when you apply rudder while shooting the bullets do the exact opposite of what they SHOULD be doing...

If i rudder to the right the bullets SHOULD fall to the LEFT of the aim point. And if i rudder to the left the bullets SHOULD fall to the RIGHT of the aim point.

However in the game, when i rudder to the right the bullets 'magically' defy the laws of physics and actually move out AHEAD of the aim point to the right!!!!

HOW IS THIS POSSIBLE!? How are the guns "turning" faster than the plane is traversing?

This has completely ruined the gunnery aspect of the game. which is one of the main points of a COMBAT flight sim, if im not mistaken.

--- for all of you not sure what im talking about ... take a hurricane out, fly in 'wonder woman' mode.... hold down the trigger and then apply rudder.... the bullets will magically 'turn' in the direction you are apply rudder to.
making deflection shooting completely FUBAR!
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Old 03-31-2011, 04:13 PM
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ZaltysZ ZaltysZ is offline
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It is graphical bug.
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  #5  
Old 03-31-2011, 04:50 PM
Biggs Biggs is offline
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Originally Posted by ZaltysZ View Post
It is graphical bug.
how do you mean 'graphical'?... as its effecting the bullets physics.

this is an error in the coding of the physics not just some graphic issue.
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Old 03-31-2011, 05:22 PM
David Hayward David Hayward is offline
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Biggs, do the "bullets" that have already been fired actually change direction when you hit the rudder?
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Old 03-31-2011, 05:54 PM
Biggs Biggs is offline
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Originally Posted by David Hayward View Post
Biggs, do the "bullets" that have already been fired actually change direction when you hit the rudder?
no... how can i say this... its as though the stick and rudder movements directly affect the aim of the guns... basically... not only does the rudder change the YAW of the plane... it also "pivots" the guns in the direction you are yawing...

A senario: Im in hurri (or whatever) and i have a me 110 in range (dead ahead, no deflection needed) and just off to the left of dead center bullseye... I naturally would rudder left and get him in my center... now if I do this WHILST firing, the center aim would reach the target BEFORE my bullets do.. thus I would have to swing teh center aim point across the target for my bullets to hit him.... now IN THE GAME in teh same senario when I yaw left whilst firing at the same time, the bullets actually aim to the LEFT of center aim and will hit the target before the center aim point has reached the target

its as though there is a tiny little man in each wing turning the guns towards the target when I apply rudder. I apply a little left rudder, he turns the guns to the left a little.

this effect also applies to the stick but to a less severity... (whilst firing) I pull back on the stick and my bullet go up above the center aim... I pitch down and the bullets go below

the reflector sight and the guns are FIXED OBJECTS to the plane... they shouldn't act independently of each other (christ, thats the whole point of having a reflector sight in the first place. to show where your FIXED guns are aiming at.)

Last edited by Biggs; 03-31-2011 at 05:58 PM.
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