![]() |
|
|||||||
| Technical threads All discussions about technical issues |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Quote:
its a new way of having to think about aiming... you have to STEER your bullets now... I almost fell like its a bug. Go ahead and give it a try, take a hurri out against a bomber or something (with lots of tracers so u can see).. its very odd Last edited by Biggs; 03-31-2011 at 01:58 AM. |
|
#2
|
|||
|
|||
|
Bump...
Anyone else notice this problem? |
|
#3
|
|||
|
|||
|
Im bumping this again... This is a very serious issue... and should be the first gameplay bug to be addressed!
I did a gun test (with a Hurricane) and its absolutely comfirmed... the gunnery physics are wrong/bugged... when you apply rudder while shooting the bullets do the exact opposite of what they SHOULD be doing... If i rudder to the right the bullets SHOULD fall to the LEFT of the aim point. And if i rudder to the left the bullets SHOULD fall to the RIGHT of the aim point. However in the game, when i rudder to the right the bullets 'magically' defy the laws of physics and actually move out AHEAD of the aim point to the right!!!! HOW IS THIS POSSIBLE!? How are the guns "turning" faster than the plane is traversing? This has completely ruined the gunnery aspect of the game. which is one of the main points of a COMBAT flight sim, if im not mistaken. --- for all of you not sure what im talking about ... take a hurricane out, fly in 'wonder woman' mode.... hold down the trigger and then apply rudder.... the bullets will magically 'turn' in the direction you are apply rudder to. making deflection shooting completely FUBAR! |
|
#4
|
||||
|
||||
|
It is graphical bug.
|
|
#5
|
|||
|
|||
|
how do you mean 'graphical'?... as its effecting the bullets physics.
this is an error in the coding of the physics not just some graphic issue. |
|
#6
|
|||
|
|||
|
Biggs, do the "bullets" that have already been fired actually change direction when you hit the rudder?
|
|
#7
|
|||
|
|||
|
Quote:
A senario: Im in hurri (or whatever) and i have a me 110 in range (dead ahead, no deflection needed) and just off to the left of dead center bullseye... I naturally would rudder left and get him in my center... now if I do this WHILST firing, the center aim would reach the target BEFORE my bullets do.. thus I would have to swing teh center aim point across the target for my bullets to hit him.... now IN THE GAME in teh same senario when I yaw left whilst firing at the same time, the bullets actually aim to the LEFT of center aim and will hit the target before the center aim point has reached the target its as though there is a tiny little man in each wing turning the guns towards the target when I apply rudder. I apply a little left rudder, he turns the guns to the left a little. this effect also applies to the stick but to a less severity... (whilst firing) I pull back on the stick and my bullet go up above the center aim... I pitch down and the bullets go below the reflector sight and the guns are FIXED OBJECTS to the plane... they shouldn't act independently of each other (christ, thats the whole point of having a reflector sight in the first place. to show where your FIXED guns are aiming at.) Last edited by Biggs; 03-31-2011 at 05:58 PM. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|