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| Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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Thank you so much Azimech!!!
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#2
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As already posted early Spits only have 2 pitches - coarse and fine.
Also, the manual suggests turning 'overheating' option off when you are getting to grips with CEM - apparently Luthier still does!
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
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#3
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I surely hope correct operating procedures are released. Would love to see some printable checklists too. and maps!
I want to use my kneeboard |
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#4
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The boost gauge is your friend. There will be no more slamming the throttle to the firewall and flying 'till you run out of fuel. CEM is certainly a different world now.
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I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
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#5
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Absolutely and if memory serves the maximum amount of time allowed with the boost plug pulled was 5 minutes with Rolls Royce engines. During the Battle of Britain, the pilot also had to record if he pulled the plug in his combat report.
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#6
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Quote:
Yup, then the Spit was taken out of service for an overhaul and the pilot had to justify it. I'm really looking forward to this engine control, no more instant moves and blasting the wep We already use HUD off in our campaigns so we're used to RPM and boost control but it's not really modelled in '46 |
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#7
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Really goes to show just how important pilot training and time on the type were in aerial combat. Most average pilots would have their hands very full just flying the bloody plane at a high performance level without blowing up the engine, never mind shooting and maneuvering at the same time. It also probably sheds some light on why losses in training and operational accidents were almost always higher than losses in combat. I'm sure that over the life of this sim we'll get used to it and be rewarded with a whole new level of realism!
Last edited by Multimetal; 03-29-2011 at 01:27 PM. |
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#8
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That's the great thing about there only being a small choice of aircraft in this initial release. We can stick to a couple of planes and learn how to fly.
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#9
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And i bet in the "full real" online-wars there will be many, many, many "expensive" gliders.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#10
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Won't be much use for the 109 and the two-speed props on the spit & hurri, but the way I was taught to use a CSU was "rev up, throttle back"
i.e.: When increasing power - set the rpm first, then increase the throttle. When decreasing power - throttle back, then adjust the prop. Also consider that the CSU's on these big props will have a considerable amount of lag & consequent overshoot - increase throttle gradually. Also, for the spit, you'll want to make absolutely certain that the mixture is in 'Auto rich' before using very high power settings. Hope that's of some help, I don't have the game yet so I'm just posting from previous experience. W. |
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