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  #1  
Old 03-28-2011, 07:05 AM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
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Sounds are the least of their problems just now...
Personally,I can live with them,while they sort the rest of the game.
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Old 03-28-2011, 07:20 AM
JG27_PapaFly JG27_PapaFly is offline
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Don't care much about external sounds, I only get to listen to them in tracks. Thank god the in cockpit sounds are good. If i had to choose between better external sounds and better frame rate i'd go for the latter.

BTW is the sonar finally gone? You know, the ability to hear approaching planes while in the cockpit. That is a huge pain in the ass with IL2FB.
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Old 03-28-2011, 07:40 AM
Romanator21 Romanator21 is offline
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While Jafa's sounds are generally nice, in some situations they unfortunately have the strange effect of sounding like someone who is blowing a raspberry.

To be honest, I rather like stock Il-2 sounds, but I guess it depends on the sound card or speakers?

But I would hold back any comments on CoD sounds for now. I doubt they're final or are just buggy (sound in outside view is the same regardless of viewing position, which is strange considering that this is not the case in Il-2:'46)

Last edited by Romanator21; 03-28-2011 at 07:43 AM.
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Old 03-28-2011, 08:52 AM
dali dali is offline
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I think it is the publisher to be blamed, it seems that ubicrap is only collecting money from sales, but have contributed a horse's figue to the development...
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Old 03-28-2011, 03:26 PM
the Dutchman the Dutchman is offline
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I never heared them better than in Jane's WWII fighters!
And how many years ago is that?
I think (external) sounds are very important,it's a SIM after all!
If you've ever been to an airshow you know that every warbird has it's own destinctive sound,it all add's to the reality feel.....exactly what a sim should do!

Last edited by the Dutchman; 03-28-2011 at 03:30 PM.
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  #6  
Old 03-28-2011, 03:34 PM
Tree_UK
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It has to be said that the modded IL2 sounds do knock the spots off the CLOD sounds at the moment. Im sure Oleg could borrow some easily enough.
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Old 03-28-2011, 03:41 PM
the Dutchman the Dutchman is offline
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How hard is it to send out 1 or 2 man with soundrecording equipment and record them from the source itself,i think that's what A2A simulations did?
If third party modders can find them what's the problem?

Last edited by the Dutchman; 03-28-2011 at 05:12 PM.
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  #8  
Old 03-30-2011, 11:51 PM
MD_Titus MD_Titus is offline
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Quote:
Originally Posted by Romanator21 View Post
While Jafa's sounds are generally nice, in some situations they unfortunately have the strange effect of sounding like someone who is blowing a raspberry.

To be honest, I rather like stock Il-2 sounds, but I guess it depends on the sound card or speakers?

But I would hold back any comments on CoD sounds for now. I doubt they're final or are just buggy (sound in outside view is the same regardless of viewing position, which is strange considering that this is not the case in Il-2:'46)
I'm with you on this tbh. The best option to be added to the jsgme was for default sounds. They may not br fantastic, but they are dynamic and represent what is happening in game way better imo. Canned prerecorded samples do nothing for me.
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  #9  
Old 03-31-2011, 05:23 AM
IbnSolmyr IbnSolmyr is offline
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Just a word to say that, anyway, what we're waiting for is Oleg or Luthier say to us that they will work hardly to improve all the wrong things about the sounds, and even if there are others concerns, we want to hear this ! (most of us at least...)

Last edited by IbnSolmyr; 03-31-2011 at 05:25 AM.
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  #10  
Old 03-29-2011, 10:29 PM
Fearfactor Fearfactor is offline
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Quote:
Originally Posted by JG27_PapaFly View Post
Don't care much about external sounds, I only get to listen to them in tracks. Thank god the in cockpit sounds are good. If i had to choose between better external sounds and better frame rate i'd go for the latter.

BTW is the sonar finally gone? You know, the ability to hear approaching planes while in the cockpit. That is a huge pain in the ass with IL2FB.
The sounds in the mods for IL2 are much better than the stock game and that includes the external sounds. And I just did a frame rate test using the Black Death track, one for stock 4.101 and one for UP2.01 and the both the average and max frames were actually better for UP2.01! I had vertical sync forced off. The min frames was a little better for stock game at 57, UP was 55.

So great sounds don't necessarily mean a significant performance hit.
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