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| Technical threads All discussions about technical issues |
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#1
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In the famous words of johnny Rotton, 'ever feel like you've been cheated'!
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#2
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#3
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Does anybody still believe that they built an entire new game engine and forgot about multi core, 64bit and SLI/Crossfire??
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#4
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I think I'am having a heart attack.... |
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#5
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This is from 'Sim' over at Simhq.
Clearly shows that CLOD only runs on one core and only uses 2.6 GB of ram, oh and a 32bit launcher. ![]()
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#6
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Hi Sim!
taskmanager isnt good choice to get cpu usage ingame. Please try "perfmon": 1. go to start 2. type "perfmon" in "run" It will log cpu usage during gameplay. |
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#7
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There should be a setting in the config settings to open up more than one core. Well, there better be or this sinks the boat.
Remember this? [rts] ProcessAffinityMask= Set it to 500. Things should get better. Last edited by MadBlaster; 03-26-2011 at 11:39 PM. |
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#8
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It was already confirmed that CoD is multithreading. So multiple cores are supported.
Same happened to BlackSharks-Release-Version, though. The final didn't have the software switch to utilize more than 1 core. You could still enable them manually and after a few days a patch was released. And again, world's still turning. |
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#9
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No your having a tree induced seizure, better put a tree filter on the forum!!
__________________
“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.” ― Christopher Hitchens |
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#10
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Quote:
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